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View Full Version : Donkey Kong 64, "Mine" level



WildSOfT
February 13th, 2002, 20:02
Hey,

It seems that DK64's "Mine" level is only playable using interpreter. Recompiler causes error in the gfx plugin.

I've got a screenshot and a savestate at home (I'm at work now).

Anybody can confirm this?

This could be added to Game Specific FAQ
What ya think, Smiff :)



:pj64:

WildSOfT
February 14th, 2002, 01:01
OK I'm home, so here's the screenshot, if anyone's interested ???

Smiff
February 14th, 2002, 01:14
er yeah id like a state for that please


pj-ts.dynip.com l/p guest/guest

WildSOfT
February 14th, 2002, 02:24
Just uploaded the state to ftp

I don't know what I was doing wrong, but when I tried to upload .zip, there was created a dir instead of a file ???

anyway, the file is DONKEY KONG 64.pj.zi in DK64-mine_level.pj.zip directory. So just rename the file to DONKEY KONG 64.pj.zip and I hope everything's fine :alien:

WildSOfT
February 15th, 2002, 18:54
Hey Smiff,

Did you check the savestate?