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Question about Yaz0 decompression...

ShizZy

Emulator Developer
My main question - are multiple files compressed within a single szs/rel file? I wrote up a decompressor for practice, and it's doing something right, but obviouselly not everything - for it's spitting out wrong data. I'll attach the source. Help appreciated. :bunny:

btw... Can't just copy thakis', that'd be cheating :icecream:
 

thakis

New member
I'm looking forward to what you are writing :) szs files contain multiple files (as do .arc files), but rel files are quite uninteresting (they are exectuable files).
 
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ShizZy

ShizZy

Emulator Developer
thakis, your rarcdumper seems to crash when ever I try to use it. (dragging a rarc file ontop of the icon). the rarc was decompressed from a wind waker rel file, (with my decompressor), but I compared the bytes and it exports exactly the same as yours.
 
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ShizZy

ShizZy

Emulator Developer
Now I'm having RARC problems...

Okay, I followed the directions, and did it via the dos prompt. Same deal. Is it something to do with the REL files? Do I have to do some mods to get it to work with them as well? Have you tried it with Wind Waker?
 

thakis

New member
As mentioned above: .rel files are yaz0-compressed ".exe" files. They cannot be read by rarcdump. deyaz0 a szs file (mario) or take a look at the .arc files that are shipwith zelda: if they start with "Yaz0", decompress them and give the uncompressed file to rarcdump, if they start with "RARC", you can give them to rarcdump immediately.
 
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ShizZy

ShizZy

Emulator Developer
Hehehe.... don't revive old posts =]

Just be patient, trust me, it'll be worth the wait. (Just as long as or9 doesn't beat us with Dolwin 0.11, he might blow us out of the water).
 

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