View Full Version : Issues with Perfect Dark - Please help
EmuJF1
April 11th, 2005, 04:57
So I have the lastest Project 64, however when I play Perfect Dark the CamSpy messes up, and also the sky textures are black instead of blue on some stages. I have an ATI Mobility Radeon 9700, complete with Direct X 9.0c and the latest Omega Drivers. Other games work fine, including Zelda and Majoras Mask. I've also tried the Rice plugin, but it actually made the problem far worse - textures would just crawl all over eachother.
Any help would be greatly appreciated.
Thanks.
Clements
April 11th, 2005, 05:43
Try using Catalyst 5.4 for Camspy. Apparently it's better with framebuffer.
gandalf
April 11th, 2005, 06:02
that´s happened in the european version, but all the time.
USA version.....clements wrote the answer
hey,in the usa version, there are another languajes to select?
Clements
April 11th, 2005, 06:08
hey,in the usa version, there are another languajes to select?
Nope, just English. The (E) rom has five selectable languages.
EmuJF1
April 11th, 2005, 07:21
Thanks for the help - it is the European version.... guess i'll try the American.
Cönker
April 11th, 2005, 08:55
I have the Japanese release, the cam spy works great, Nice graphics, way better than TV. I'll post my results, and by the way it worked before I even had cat 5.4, I had 4.12 (worked quite well).
edit: Okay, without the copy to frameboard RDRAM crap ticked on, with FSAA x6 and that other stuff X16 I got 53FPS with super Sax2 and legacy pipeline on. Camspy worked fine. This is the 5.4 cat drivers. Jabo d3d8.
gandalf
April 11th, 2005, 12:55
The (E) rom has five selectable languages.
I know that :P
i have the E version, only for the languaje, anyway, i know english....need to find Perfect dark U version.
Only PAL versions have this problem with cam spy....
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