PDA
$threadinfo[title]
-


Djipi
March 28th, 2005, 23:49
Here my tread , my work , please tell me if you like or love!!!
My WIP will be here and my really first Zip arrive soon!!!
Enjoy

Djipi
March 28th, 2005, 23:50
other...

CoffeeandTV
March 29th, 2005, 03:48
Amazing job. I just wish it were easier to make the "walls" of trees and grass...

Shin_Gouki
March 29th, 2005, 16:17
i think i like it
go ahead and try more! put the plants in he village look strange to me??
wbr Shin Gouki

Djipi
March 29th, 2005, 21:26
ok i work on new texture please stay turn ;-)

_pm_
March 30th, 2005, 08:43
Great work! Keep it up! :)
Btw, any plans to redo the maps?

Djipi
March 30th, 2005, 18:50
Here's the maps :P

Djipi
March 30th, 2005, 19:27
Here's Kokiri's House

neo64
March 30th, 2005, 19:34
Just a dumb question: I often read the abbrevation "WIP", what does it mean? (work-in-progress??)

Trotterwatch
March 30th, 2005, 19:45
It does indeed mean Work In Progress :)

Djipi
March 30th, 2005, 20:07
the last house : Saria's House

V-King
March 30th, 2005, 21:05
the last house : Saria's House
In a direct comparison Saria's house doesn't really look different to me.
Anyways: Really nice job. I like those signs and the new HUD.
Keep up the good work ;)

Djipi
March 30th, 2005, 22:58
My last work for today :bouncy:

Enjoy

Amon_Knives
March 30th, 2005, 23:40
I'm definately seeing improvment with a lot of the small textures, but the larger ones do not look any differant. Do you resize the textures at all, or do you just leave them the same? Anyways, I think it's nice that another person is also working on Zelda textures besides everyone in Fed's thread, but I'm sticking with Fed and KMan (along with my retextures :P ) cause as much as people may try, no one can beat them at retexturing, it's just a fact. But, keep up the good work.

Djipi
March 30th, 2005, 23:47
i resize the texture and modify them . but i don't want to change them to new ones !! KMan and federelli makes enormous great job , i love there works but i love my work too. I mixed the three work ( fed & kman & my work) and i think it's really good (for me) .

Djipi
March 31st, 2005, 00:16
:P the last for today

GrumblyStuff
March 31st, 2005, 12:48
I mixed the three work ( fed & kman & my work) and i think it's really good (for me) .
Did you ask them if you could use their textures?

If this is just a pack for you, then there's no real issue. If you plan on releasing this pack, then you should definitely get permission to use them.

tRpi
March 31st, 2005, 14:12
just work together to release one freakiN' good pack..

Djipi
March 31st, 2005, 15:32
no my pack , "Djipi's pack" , only have my own texture , but i use too Fed & Kman texture .

My pack don't have fed and kman texture and i plan to make a pack only if someone would like my work!!!

V-King
March 31st, 2005, 19:19
no my pack , "Djipi's pack" , only have my own texture , but i use too Fed & Kman texture .

My pack don't have fed and kman texture and i plan to make a pack only if someone would like my work!!!
Of course your work is good.
Not as good as Federelli's and KMan's work, but it's more than good enough to release a pak of it :)

HostileEagle
April 3rd, 2005, 10:14
Not as good as Federelli's and KMan's work...That's a matter of opinion.

Djipi
April 3rd, 2005, 15:11
thanks

_pm_
April 4th, 2005, 04:34
Nice progress with your textures, keep up the good work! :happy:

Amon_Knives
April 4th, 2005, 09:26
no my pack , "Djipi's pack" , only have my own texture , but i use too Fed & Kman texture .

My pack don't have fed and kman texture and i plan to make a pack only if someone would like my work!!!

Um...I know you can't speak good english, but you just controdicted yourself. You say "you only have your own textures, but you use Fed and KMan's too."...hm.
HostileEagle, I agree, it is a matter of opinion, so here's my opinion. Just like me, Djipi is another aspiring computer artist, while Fed is really good at what he does and KMan is a professional artist who has worked on things such as unreal tournament, jedi knight:jedi outcast, and quake (i think quake). So doing direct comparisons, I'd say the F&K connection is better. Don't get me wrong Djipi, your work is good, I just think F&K are better and a little more experienced than anyone else in this board (although Tallgeese seems like he's had expertise as well, but of that I'm not sure). I don't know much about you, Djipi, but from what i can tell, you're getting better with every texture you show (some). If you have had expertise, well, shame on me.
My opinion: I'm sticking with F&K.

Djipi
April 4th, 2005, 11:05
sorry for my english , but i would like to explain me better.
My Pack is my own texture , i create my texture with the original texture and not with federelli and kman texture. I Use photoshop and paint shop pro 8 to make my texture and i don't have experiences ( if you read federelli thread i said "i don't know how to take screenshot and have to make texture" ; "i don't have any notion for creating texture and photoshop ) i'm a novice.

I work very slowly to my texture because i don't have time , i'm busy . But i continue. But i make the pack today ! enjoy!

Amon_Knives : You like Fed&Kman works? Me too. But don't compare amator works and professionnal works . I'm sticking with Fed & Kman too . My works is only an experience , all people , or a lot of them , take fed & kman texture and i understand , there texture are not good there are excellent. But always says "Kman and fed are better" , "Kman & fed are... " OK i'm ok this you but everybody know that ;-) Just criticate the other work and don't compare , this is the key of jugment.

HostileEagle
April 4th, 2005, 11:22
Amon_Knives... why you feel the need to reiterate your opinion and again that you are "sticking with F&K" is beyond me. But I think we all gleamed this info from your post on page 1. Which would make that part of your second post, spam.

You quoted Djipi and saw contrAdiction?

I see no contrAdiction at all."...my pack, "Djipi's Pack", only have my own texture..."
"...My pack don't have Fed & Kman texture..."That's pretty clear, plain English. Where's the contrAdiction? Oh you must mean this..."...I use too Fed & Kman texture."But alas, still no contrAdiction. He uses them. Nowhere does he say or even imply that he modifies and will pack them and twice he said his pack DOES NOT contain them, simply said that he uses them. Just like I use Cloudscapes sm64 textures in conjunction with John Does and _pm_'s and my own. Stop trying to bend his words.

And furthermore, This is "Djipi's Hires Zelda's Texture" thread. If you like them, say so. If you don't like them, say so. But this is not the "lets debate who textures zelda better imo" thread. Kman does great work no doubt, but let's have a little consideration for ALL the artists working hard to bring us hires textures and not just some guy we're star struck with because he may have worked on 'blah blah' game(s). Who cares. Now you have my opinion.
Apologies for the further pollution of this thread. Back to topic please.

Poobah
April 4th, 2005, 11:55
Yeah, you show 'im.

Djipi
April 4th, 2005, 16:47
here's my WIP ;-)

Trotterwatch
April 4th, 2005, 16:50
Looking great Djipi :)

adventureFAN
April 4th, 2005, 17:02
Wonderful :D

Amon_Knives
April 4th, 2005, 17:27
Who cares. Now you have my opinion.

I respect that. Sorry for the spam, I just got confused because Djipi and I speak two differant languages. I mean, if I tried to speak his language, I probably wouldn't make much sense a lot of the time either. (although I still don't make much sense now)

Here's my WIP ;-)

Finally, someone did the spiritual stones. Looks great, probably better than Tallgeese's subscreen. Can't wait to see the finished product.

Djipi
April 4th, 2005, 23:18
menu

Amon_Knives
April 4th, 2005, 23:26
menu

the magic spells look really good, but they don't look very smooth.

elitejavi
April 4th, 2005, 23:34
hey, thoes this pack works on the english version?


seeya

Djipi
April 4th, 2005, 23:52
only french word will doesn't work. Where you are french , the english don't work but the rest will be ok

Amon_Knives
April 7th, 2005, 05:18
only french word will doesn't work. Where you are french , the english don't work but the rest will be ok

Yeah, a texture is a texture, like he says, only the words will not work on the english version. No matter what language it is, Zelda is Zelda.

RagnaRökr
April 11th, 2005, 16:40
finally a french pack for ocarina of time :)

Djipi
April 11th, 2005, 16:45
yes a french pack ! enjoy

Djipi
April 21st, 2005, 13:42
It's time for my WIP update!!
enjoy

jdsony
April 21st, 2005, 17:39
Great work. One suggestion I would make is to maybe blur your stone textures more. The background in the subscreen and the latest textures with the stone pillars and floor look a little too sharp to me, it makes them stand out too much when really you shouldn't notice them, they should blend in and feel natural. I don't know if anyone else feels this way.

Amon_Knives
April 21st, 2005, 18:57
Great work. One suggestion I would make is to maybe blur your stone textures more. The background in the subscreen and the latest textures with the stone pillars and floor look a little too sharp to me, it makes them stand out too much when really you shouldn't notice them, they should blend in and feel natural. I don't know if anyone else feels this way.

Technically, they just look like a photoshop or paint shop plugin or filter. They don't look that much like stone, but the statues of the fire temple are good. And I've already expressed my opinion of the saria rertexture in Fed's thread.

Kerber2k
April 21st, 2005, 22:54
Technically, they just look like a photoshop or paint shop plugin or filter. They don't look that much like stone, but the statues of the fire temple are good. And I've already expressed my opinion of the saria rertexture in Fed's thread.


-Wonders why people are so bevel+Emboss crazy..... :whistling

Amon_Knives
April 22nd, 2005, 05:14
-Wonders why people are so bevel+Emboss crazy..... :whistling

Because they don't know how to create it from scratch. No offense to anyone, I sometimes use bevel a lot, too. :P

jdsony
April 22nd, 2005, 17:20
Yeah Bevel is great when you don't notice it was used unless you have to think about it. I use it a lot when I'm simulating metal objects. Nice to see Djipi working so hard on this though, if anything it's great practice even if Fed and K-man are already doing a lot of it though. I think his best work is the Kakariko Village stuff.

My suggetion for Djipi would be to read some more tutorials on making stone (a lot of them are not very good) and then develop your own technique that looks best from the various styles.

jdsony
April 22nd, 2005, 17:35
As for Princess Zelda and Saria, they both look good. I would make Princess Zelda's eyes lighter coloured so they are a closer match to the original (and you can see the pupil better). I like your version of Saria, I know Amon doesn't like it because it's too fancy for a forest girl but my take is that it's fantasy and I could really picture the forest people to have fancy makeup even if it can't be explained. I guess I can see them as being plain or magical. A lot of "undeveloped" cultures tend to have more sophisticated rituals such as ornate makeup or jewellery.

Mojo Man!!!
April 22nd, 2005, 21:22
-Wonders why people are so bevel+Emboss crazy..... :whistling
Is that how Kman and Djipi get their textures to look so good? :bounce:
Does anyone know if Gimp has an filter/script-fu like that? :huh:

Amon_Knives
April 22nd, 2005, 21:36
Is that how Kman and Djipi get their textures to look so good? :bounce:

Acually, thats exactly how KMan doesn't make his look good. He makes his without the "have the computer make the texture for you" things. I only use it when I'm in a tight spot. (and even then it's usually very small) It's when things are huge and they make it beveled that it begins to really look crazy and/or crappy. Djipi does a fairly good job at not making it look crappy ans KMan (as far as I see) doesn't even use it at all. Djipi's stuff looks good, but he could tone things down a tiny bit. No offense now, I just think that there are things you have worked on that just don't come up to zelda standards, but most of your stuff does reach that point (especially fire temple, good job once again).

KMan
April 22nd, 2005, 23:25
I do use those layer filters like bevel, and the inner and outer glow, but I have them fairly faint. Then I go in on another layer adding the rest of the depth in by hand.

Djipi
April 23rd, 2005, 11:28
I only use Photoshop!
What's exactely Bevel?

neo64
April 23rd, 2005, 12:05
This is an effect in the layer properties (don't know if this is the correct name because I use the german version) which gives the image on the layer a 3-dimensional touch. Have a look here: http://www.arraich.com/effects1/bevelandemboss.htm

Djipi
April 23rd, 2005, 20:10
Ok!!
I have Finish Fire Temple!!
Enjoy

Djipi
April 24th, 2005, 23:12
Finish!!!

ScottJC
April 24th, 2005, 23:31
Are you going to release the texture pack or just Screenshots? I don't really enjoy screenies as much :P

Djipi
April 25th, 2005, 00:22
i finish just a little works on Volcania , the boss , and if you want i will post a Texture pack

Djipi
April 25th, 2005, 01:43
Finally!!!

Djipi
April 25th, 2005, 16:54
People says that my work is passable but not a "Work" . I would like to say i don't have experience and i thank that my work was well.

What should i do? Continue? let "Great Texturer" make only one project? i don't know!!!

But i just would like to show you what i work now . Maybe just for me :bye3:

Dragon Rebor
April 25th, 2005, 17:42
I really like what you’re doing. I think it’s great! Don't stop now, keep going. I would also be disappointed if you didn't release any of it, especially your Fire Temple textures. I love your work and hope you keep doing it.

gdp2000
April 25th, 2005, 20:43
Hey Djipi,

I and many other users do like your work too. Do not stop your "work" because some people told you to.

c ya
gdp2k

Djipi
April 25th, 2005, 22:00
this is "The Fire Temple" pack!
Enjoy

Djipi
April 25th, 2005, 22:08
heu i have a problem to transfert the zip!!
If you want it , give me your mail in PM
Thanks all

ranny
April 26th, 2005, 17:12
Critisization makes one improves... Djipi, I appreciates your efforts...

You will improves as you proceed... Thanks again... and keep up the good work!!

HostileEagle
April 26th, 2005, 21:21
People says that my work is passable but not a "Work" . I would like to say i don't have experience and i thank that my work was well.

What should i do? Continue? let "Great Texturer" make only one project? i don't know!!!

But i just would like to show you what i work now . Maybe just for meDjipi...

First, I would like to say that your work is very good. It is. But that's neither here nor there. What I'd really like to say is this...

What does it matter whether I like your work or not? Do you enjoy the work you are doing? Does seeing the results of your efforts come to what you would consider a success, bring you satisfaction? Sure it feels good when others admire and praise you for your efforts (I won't deny that), but first and foremost (as cliche as it may sound), you must do it for yourself, because you enjoy it. That should be the focus. Not, "What will they think of my work?" or "I hope they like my work" or even "I'm going to achieve some level of celebrity in the texture community". These are normal thoughts I suppose but should not be the drive. The focus needs to be "I'm happy with what I've done and I'm going to share it."

Now I know it may be a stretch to compare creating something out of thin air containing your heart and soul, with modifying someone else's creation but, perhaps something can be taken from this... Being a composer/musician, I live by it. Most artists do. You run your works up the flagpole... if some salute that's always great, yes. But if some do not, you cannot concern yourself with that "some" so much that you change what it is you do. You must keep doing "your thing" (whatever that may be). When you do it for yourself first, it's genuine and can't be denied... and people will gravitate toward that. I think you should be a little less concerned with what people think of your work, be it positive or negative and just do what you do. At the same time, criticism is a good thing and can help you "tighten the screws" so to speak. Take it for the positive that it is.

So in closing, if you are even considering halting your projects due to some criticism, be it harsh, constructive, or just downright shitty trolling, like being accused of stealing ww textures by a guy *cough*Federelli*cough* that's only modifying someone elses creation and should probably stfu and stop pointing his guilty finger until he creates something original himself, maybe your efforts are for the wrong reasons and your work should stop. But keep in mind, there are people here that very much like what you've done and would like to see you continue, myself included.

Djipi
April 26th, 2005, 21:32
thank s a lot!
All you said is right
But now i would like to take a break with realistic project and i would like to concentrate my effort to cell shading zelda !!
But i work very hard for me , and for people who like my work , you , and other!!
I hope you follow me to my new experience : cell zelda

Lunks
June 27th, 2005, 22:21
Djipi, I'd like to say your work is simply amazing.
Although Fed and KMan may be so called professionals, you're doing a very good work on Zelda. While Fed & KMan's work makes Zelda look lke a 2003 game, your textures make it look almost real. O.o

Hope you succeed on both works, Cel Shading, and Hires!
Thank you!

Harvest Sun O_O
June 28th, 2005, 01:08
Digipi, like HostileEagle said, do it first for yourself, then for others.

minkster
June 28th, 2005, 03:23
Djipi, I like your hirez project the best, because you are not just "making textures more detailed", but you are changing the style of the game. With totally new graphics and kickass effects, your work revolutionizes the entire game itself. Your work is truly amazing and I find it the most creative. Just don't let criticism slow you down, because you have a lot of talent kid. :)

Federelli
June 28th, 2005, 03:43
Me a Pro, jesus, no, i'm not a Pro in any way.
Kman on the other hand, is an absolute Pro.

Toast Siege
June 28th, 2005, 04:10
creative How can it be more creative than any other project - if it imitates another game's style? Also, I have no idea why no one's pointed this out already, but the four of you are posting in a thread that died more than two months ago.

EDIT: VVV Stop doing that

Harvest Sun O_O
June 28th, 2005, 04:23
I hope you follow me to my new experience : cell zelda

I certainly will.

minkster
June 28th, 2005, 20:46
How can it be more creative than any other project - if it imitates another game's style? Also, I have no idea why no one's pointed this out already, but the four of you are posting in a thread that died more than two months ago.

EDIT: VVV Stop doing that

Whoah didn't realize I posted in this old thread....I thought they were criticizing his cell-zelda work. Well I feel like an ass :P oh well. Oh yeah and by saying his work is creative, it is because he is changing the style of the game to totally new graphics which yes have been used in WW...but that still doesnt mean its not creative. It takes a lot of work to do such a thing. The other projects are definatley great and show lots of potential, but his work changes the entire style of the game which I like in my own opinion.

Djipi
June 29th, 2005, 09:44
thanks!

picartman
August 22nd, 2008, 19:39
So whatever happened to this project? Is it finished?

Beta Link
August 23rd, 2008, 02:15
No, I don't believe it is. Djipi made a new topic a while ago; it's somewhere down in the topic list. It just hasn't been updated in a couple weeks, that's all. And I must say, it's looking very good to me. :)


Hello everyone, by the way. I'm Beta Link. New member. :)

Edit: No! I'm sorry! I'm a complete idiot, I thought this was a topic for Djipi's Celda project! Please excuse me! :(

gitech
August 23rd, 2008, 06:37
No problem!

And welcome.

Enjoy your stay!

picartman
August 23rd, 2008, 09:19
Aw he's going with Cel-Shading? Damn his Hi-Res Realistic mod looked damn well impressive... Oh well, Time to move on.

cerebus5
August 23rd, 2008, 10:15
You can download the realistic mod as well, it's finished. This is just some further work on an already-completed pack.