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ftheabyss26
March 25th, 2005, 21:15
i would say Shadowman with v 0.99 and jabo 1.5 Counter factor 1 with depth enable and depth compare is the only game i have found that is perfectly emulated,
Mario 64 with the Corn emulator is near perfect too
share your finds guys

gandalf
March 25th, 2005, 21:40
mario 64 with direct 64 alpha, perfect emulation
Zelda OoT is nearly perfect with Direct 64 and GLn64 (one cutscene is missing)
WaveRace, perfect with direct 64/gln64/jabo/rice (not tested with glide and wrapper)
Banjo-kazooie perfect with GLN64
f-zero x, nearly perfect, glide 64,direct 64 (not alpha and not the last release and only with radeons)

ftheabyss26
March 25th, 2005, 21:47
wish i could use thoses glide wrappers without lagging :(

F-3582
March 28th, 2005, 11:00
How about buying a Voodoo card instead?

P.S.: Yoshi's Story perfectly emulated by Glide64 (Even 2-2 Blarg's Boiler)

marco75
June 3rd, 2005, 17:16
i would say Shadowman with v 0.99 and jabo 1.5 Counter factor 1 with depth enable and depth compare is the only game i have found that is perfectly emulated,


I have been playing this game in Project64, where it has problems (cutscenes: audio lags video, lights can be seen through walls, models break up at a certain distance etc.)
Now I'm trying out 1964, using Jabo Direct3D6 1.5.2 plugin with CF1 and the models still break up:

<img src="http://marco75.no-ip.info/snap0000.png">

You see Jaunty has flickering textures and Shadowman has that gap between his legs and torso, did the original do that?

No matter wether P64/1964 or plugin 1.5/1.6, "Force Depth Compare" makes the status display have incorrect priority, it gets covered up by the world geometry.

I suppose the remaining bugs could be due to differing video chipset as well: I have an ati Radeon 8500;

Thanks for Your post, it improved my game experience already. BTW if anyone knows where I can get a copy of the PC version, please let me know.

Marco

F-3582
June 3rd, 2005, 18:18
But you know that there's a new version of Project64 (1.6) including a new Jabo's D3D plugin (1.6)?