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View Full Version : Ogre Battle 64 Res Problem, probably a layers issue



Bob Bobson
March 21st, 2005, 00:46
:down: When I adjust the video settings one layer disappears and another shows up. I have pics of my settings and of the screen. :down:

Federelli
March 21st, 2005, 05:06
3D sprites, now that's interesting ;).

Use Glide64 for Ogre. And jesus, get the latest Rice.

Narsos
March 22nd, 2005, 08:02
Grey out normal combiner checkmark should fix the white characters, and uncheck fine texture mapping to make text readable. At least thats what worked for me. Though im using latest rice 6.1.1 and have probs with disappearing mountains and forests on the combat maps. Glide64 runs it fine without the disapearing mountains and forests. It just has some breaks in the chat boxes but its tolerable.

Other Guy
March 26th, 2005, 20:15
I have used the version 6.1.0c and It haven't appeared the characters and the text was trembling.

I didn't want to put the same image, take a look at my post in the link below.

http://www.emutalk.net/showthread.php?t=20492&page=5