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dumpling321
February 21st, 2005, 18:17
on conker bfd conkers head and tail is white in cutscenes when i go to the regular game he is white until i jump and then his colors return to normal until another cutscene i'm using the jabo's direct3d7 1.4.0 plugin if nobody can help i'm just glad that this is all thats wrong and nothing else

Juan1311
February 21st, 2005, 18:23
Try with Rice 6.0.0c video plugin...

Butters
February 21st, 2005, 18:49
on conker bfd conkers head and tail is white in cutscenes when i go to the regular game he is white until i jump and then his colors return to normal until another cutscene i'm using the jabo's direct3d7 1.4.0 plugin if nobody can help i'm just glad that this is all thats wrong and nothing else
Yeah, I'm having the same problem.

Dysprosium
February 21st, 2005, 20:14
Try using OpenGL. :P

Clements
February 21st, 2005, 20:15
That happens when your graphics card is below the minimum requirements. What is your graphics card?

Butters
February 21st, 2005, 21:16
I though it was a Known Issue or something like that...

HostileEagle
February 22nd, 2005, 12:05
Either your card does not meet the minimum requirements, OR you have to Change blending mode... (options > config graphics plugin > emulation tab > Change blending mode if invalid for video card checkbox). That's for Jabo's Direct3D7 1.4 of course. Hope that helps you both.
(courtesy- PJ64 GameFAQ, 10th June 2002)

goteki
February 24th, 2005, 07:54
Also try Direct64, it's only in alpha but it seems to work for me when i have issues with other plugins