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Can't activate FSAA on D3D

ZakkWylde

New member
I'm using a GeForce2 MX 400. For some queer reason, I can't get FSAA activated for Direct3D in any way. I have already tried the Control Panel's Display applet and two tuning programs(Rivatuner and NVmax) and my polygons still look jagged. FSAA for OGL works fine. What could be the problem?

oh, and I already upgrade my drivers too.
 

Cobra95

New member
ZakkWylde said:
Problem solved! I can get FSAA to work on Jabo's DirectX6 plugin.

Yes, you can force it on full-time. But I doubt you want to on an MX. It kills performance.
 

Cobra95

New member
Oh, I know it works for a fact. Another fact is that your frame rate goes into the crapper on a GF2 MX/MX400. I know because that's what I had until I upgraded to a GF3 Ti200.
 

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