View Full Version : audio plug-in for Conker's BFD
KongLooey
September 24th, 2004, 22:37
i've been looking for a decent audio plugin for Conker's BFD for project64, but so far, every one i've downloaded is either fairly choppy or echoes a whole lot...anyone have any suggestions?
- :homestar:
Allnatural
September 25th, 2004, 15:50
The default plugin works quite well. Something else is amiss.
Obsidian2004
September 25th, 2004, 22:24
Choose aduio config and syinc the game, I had problems with most of my audio plugins and started pressing stuff until I clicked syinc audio to game and its almost perfect. Though it depends on the graphics and audio plugins for exsample, if you choose jobos graphics plugin and the game is kinda chopy it will effect the audio, then again if you choose jobos and Azimars the audio might suck and the graphics might be good, depends on game and compatability you will have to expirement a little.
Obsidian2004
September 25th, 2004, 22:29
Jobos Direct sound 1.5 works well with Conker though there might be one better havent realy tested it. What graphics plugin to you use because mine sucks?
KongLooey
September 26th, 2004, 00:31
i use Jabo's Direct3D6 1.5.1 graphic plug-in
KongLooey
September 26th, 2004, 00:35
i cant click the "sync game to audio" button, its faded grey
revl8er
September 26th, 2004, 08:07
You must load a game before you click the button.
KongLooey
September 26th, 2004, 15:58
right after i posted that, i saw that u had to load a game, and it is clicked for conker, but its still choppy....thats ok though, i bought a copy of it for N64 of eBay on friday, so i dont have to worry about it for my project64 anymore
Azimer
September 27th, 2004, 01:18
That should have been the first step. Not the last.
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