View Full Version : Glide64 SP3 is out
olivieryuyu
July 17th, 2004, 22:43
check on glide64 web site !!!!
ggab
July 18th, 2004, 02:33
Good news!!! ;)
Glide64's Home page:
http://glide64.emuxhaven.net/
PS: Testing time :)
-Shadow-
July 18th, 2004, 04:27
I've just recognized that the displaced FB images bug has been fixed , just look ;) Ok , the FB picture in Conker's is a little bit too high , but it still look amazing :D
Glide 64.... it's the uber plugin :D
Note : the small bar on the bottom is the status bar ;)
/edit : The missing eyelids of conker are annoying , i hope it gets fixed is a further wrapper release !
Qun Mang
July 18th, 2004, 06:52
Cool <downloads update>.
Hey, just noticed a bit on the homepage that needs updating. Yeah, I know I should post it in the Glide64 forum, but for some reason my p/w doesn't work half the time so I can't log in... Anyway, Gonetz (is he the website maintainer?) reads these forums too so...
For non-voodoo users: there is only one Glide3x wrapper out at the moment, which is named eVoodoo 3. Click here to visit the eVoodoo site. Please note that using this wrapper will create problems that the plugin would not otherwise have. Please do not tell me about graphical problems you have while using this glide wrapper.
A little dated considering the service packs contain Hacktarux's wrapper. :)
Emu_Lover
July 18th, 2004, 21:27
Cool. Does this version fix the problem with the wrapper where in Zelda the platforms didn't appear when you used the Lens of Truth?
-Shadow-
July 18th, 2004, 22:00
Nope .
Why didn't you test it before you ask ?
olivieryuyu
July 18th, 2004, 22:38
I've just recognized that the displaced FB images bug has been fixed , just look ;) Ok , the FB picture in Conker's is a little bit too high , but it still look amazing :D
Glide 64.... it's the uber plugin :D
Note : the small bar on the bottom is the status bar ;)
/edit : The missing eyelids of conker are annoying , i hope it gets fixed is a further wrapper release !
use hardware frame buffer .....
-Shadow-
July 19th, 2004, 00:09
use hardware frame buffer .....
Huh ? Did you mean me ?
1. Why should i use it ?
2. It crashes on any FB effects anyway , with HWFB on .
Emu_Lover
July 19th, 2004, 01:35
Damn. I hope Hactarux fixes that bug for the next version of the wrapper. Then Zelda 1 and 2 will be just about perfect.
Clements
July 19th, 2004, 02:08
Huh ? Did you mean me ?
1. Why should i use it ?
2. It crashes on any FB effects anyway , with HWFB on .
HWFB works for me, and no border appears:
Hexidecimal
July 19th, 2004, 04:34
/me can't wait for voodoo2 to get here to test this plugin!
jdsony
July 20th, 2004, 19:20
* Hexidecimal can't wait for voodoo2 to get here to test this plugin!
Yeah I ordered a Voodoo 2 about 6 months or so ago for the Glide wrapper but I haven't tried it with the last few releases yet. I think you need a higher end voodoo card to benefit from all the features though.
BountyJedi
July 20th, 2004, 19:40
for me using W-buffer fixes that eyelid prob but also makes the particlle stuff to be seen thru walls (atleast in earlier releases havent tested this yet... )
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