View Full Version : Weird gfx error in DKR
EdgeBlade
January 16th, 2002, 03:31
It's not weird, nor is this new. Look at the post titled "PAL Resolution Fix (Black Borders or Cut off Screen)"
Jimbob
January 16th, 2002, 07:44
Hey all, im new to this board, but ive been following pj64 for ages and been playing 1.4 all the time since it came out, i love it!
anyways, when i play diddy kong racing, i get a weird thing happening to my graphics. After i talk to Taj and change my vehicle, only the part of the screen that had the menu is used until i exit the area (see attached image)
i have Diddy Kong Racing (E) (V1.1) [!].v64, is this a problem just with [E] roms maybe? does anyone know if this can be fixed?
in case it matters, my system specs are:
thunderbird 1.4ghz
384mb ram
geforce2 mx with 21.83 detonators
using pj64 1.4 with jabo's gfx plugin, default settings
Jimbob
January 16th, 2002, 08:01
edit: double post, stupid ie
Jimbob
January 16th, 2002, 08:07
oops, i forgot to attach the image :)
whats going on here? i try attaching a jpg file and it says its not a valid jpg?! so i try gif, it doesnt work either!
if they arent valid, how come i can view them fine?
trying png, grr.....nope, same thing :(
i have no idea what is going wrong with my attachments
Jimbob
January 16th, 2002, 08:12
heres a bitmap
EDIT: i dont believe it, that one doesnt work either, no point clicking on it, it just downloads a blank bitmap. Hmmm, well, bring on the flames about stupid newbies (im not), sorry about the whole 4 posts for 1 problem bit, ill try another board, hopefully my images will work.......
Jimbob
January 16th, 2002, 08:34
hmm, ill try looking in the rdb, but if it was a resolution problem, shouldnt it not go away when i leave the area and come back?
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