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Need Help with Quest 64 on 1964

NewL

New member
I've been trying for quite sometime now to get this game to work on 1964.. I've downloaded all kinds of plugins and i have been reading on this site about some of the things about how to fix the lettering and such... I have been using the Rice's Daedalus plugin along with Glide 64 .7 ME and jabo's direct3d6 1.5... I've altured the settings on the buffer to get the pink lettering to not show and the game will look ok but when i go to battle the spells look very strange and the enemies don't look right... I've even had the game go upside down because of some glide3dx warning about the origin needing to be in the upper left corner??? i made a file attachment to show what that looked like... I could really use some help
 
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NewL

New member
Oh NewL i figured out my problem... anyway if anyone had this problem or things similar to this the new graphics plugin Rice's Video 5.6 fixes it and it runs very well... yea!!
 

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