First and foremost, I want to congratulate all the people involved in this project for what they've managed to do in such a short space of time. I've been waiting for DC emulation for quite a few years, and it's great to see it finally becoming a reality.
Anyway, I want to ask the people involved on this project if they plan to release a version of Chancast in the future that includes a debugger. This is both a question and a request. I understand that it's still early days and these projects take a lot of time, but I'm just getting in early. I'm mainly interested in DC emulation for hacking purposes, and for that, merely playing the games isn't enough. You need some feedback on what's happening behind the scenes. It really boils down to what you're making the emulator for I guess. Most emulators are written to play the games, and they stop there and never go much further.
I don't know what kind of debugging features you already have in place, but honestly, some of the amasingly simple stuff that can be put in place in 5 minutes is some of the most useful. You know the kind of stuff I'd like, so I won't bother listing it all. Suffice to say, I'd very much like to see debug features included in future Chankast releases. Even the quick and dirty stuff you no doubt have in place for your own debugging purposes would be awesome at this point. If you'd make a release of Chankast with these features activated, that'd be awesome, though if not, I can accept that.
Anyway, I want to ask the people involved on this project if they plan to release a version of Chancast in the future that includes a debugger. This is both a question and a request. I understand that it's still early days and these projects take a lot of time, but I'm just getting in early. I'm mainly interested in DC emulation for hacking purposes, and for that, merely playing the games isn't enough. You need some feedback on what's happening behind the scenes. It really boils down to what you're making the emulator for I guess. Most emulators are written to play the games, and they stop there and never go much further.
I don't know what kind of debugging features you already have in place, but honestly, some of the amasingly simple stuff that can be put in place in 5 minutes is some of the most useful. You know the kind of stuff I'd like, so I won't bother listing it all. Suffice to say, I'd very much like to see debug features included in future Chankast releases. Even the quick and dirty stuff you no doubt have in place for your own debugging purposes would be awesome at this point. If you'd make a release of Chankast with these features activated, that'd be awesome, though if not, I can accept that.