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Azimer
January 10th, 2002, 18:45
I feel like being special now :-) This is 4 screens of my current work. No triangles are being rendered in any of these pictures because... well... I am still working on getting them to texture correctly... as well as some issues with the textured rectangles.

flow``
January 10th, 2002, 18:52
Look good azi :)

Slougi
January 10th, 2002, 19:20
WOOHOO!:D

aprentice
January 10th, 2002, 19:38
could it be... azi working with graphics? Seeing azi's audio plugin, this might be the next best thing :D

Renegade
January 11th, 2002, 01:15
WTF is going on? jabo's plugin? or is it azimer's own? or has azimer been fondling around with Jabo's 1.4?

linker
January 11th, 2002, 02:00
azigfx is doing just fine

Acorn
January 11th, 2002, 03:22
Wow... cool, NJ dude!

Azimer
January 11th, 2002, 03:41
One more while I was at it... This one is rendered with triangles.

Azimer
January 11th, 2002, 03:44
One last one... just to show that I have more then 1 error as opposed to the last pic.

Renegade
January 11th, 2002, 03:45
oh, so that means azi is doing his own gfx plugin? call me stupid, but I didn't know.


so what is this rendering with triangles?

Azimer
January 11th, 2002, 03:53
It means they are not textured rectangles... ie Hardware sprites. The first screenshot were all textured rectangles.

Renegade
January 11th, 2002, 03:58
looks terrible. yuk. take it away.
hmm, mario kart looks sweet, how about other games? ;)

Azimer
January 11th, 2002, 04:21
I don't have those microcodes implemented. I am worrying about one game at a time. And first is Mario64 since it is the most simplistic which uses both textured rectangles and triangles.

MADrigal
January 11th, 2002, 13:37
Just noticed it... ! :p

Azimer using PJ64 instead of Apollo to beta-test his brand new plugin? LAME!!! (kidding of course)

Wish you great luck with gfx coding ;)

Azimer
January 11th, 2002, 21:12
Originally posted by MADrigal
Just noticed it... ! :p

Azimer using PJ64 instead of Apollo to beta-test his brand new plugin? LAME!!! (kidding of course)

Wish you great luck with gfx coding ;)

It is PJ spec... and I am a plugin coder... not an exclusive Apollo coder or my plugins would have never left my emulator.

MADrigal
January 11th, 2002, 21:27
I was kidding of course. :)
I'm a proud user of your audio plugins.

Can't wait to see (ehm hear) 0.40 final !!

aprentice
January 12th, 2002, 01:18
Azi, u should implament 2 modes,

- Textured
- Non textured

Keep up da good work.

Eddy
January 12th, 2002, 05:48
You guys fail to seem how much of a nice guy azimer is. Seriously. He is not like some emu authors, who unfortunatley keep the public uninformed and sometimes a bit sarcastic. He helps other emu authors develop, i remember azi was the first person to point out things when i wanted to try attempting to code a glide plugin. And now hes helping dave. His audio plugins are the best out by far, and he has done alot, as much as zilmar and jabo for the community, Other authors people fail to recognize are rice and schibo, from 0.6.3, it changed soo much, it surpassed pj in compability, and speed. just that it was unstable, 0.7.3 is the best released. .4 Will be another breakthrough, wait and see :-)

aprentice
January 12th, 2002, 06:26
eh?

Grant64
February 3rd, 2002, 21:04
I have to agree there - He is always willing to answer questions and regually keeps people updated with things. He is a nice guy and potentially has the greatest EMU in the pipeline. All coded by him - Amazing guy

Zero
February 4th, 2002, 23:34
WOW Azi is working on a gfx plugin :cool: you rock dude :)