Yeah, i think it's my video card, also.....I did finally find that one MSVCR71.dll file i was missing for Rice's Daedalus plugin, though. When i run Paper Mario in that plugin, it's almost perfect. the only problems i found so far is that lots of flashy special effects cause minor slowdown, and the damage icon, which should look like a star with a number in it, looks like a wierd mix between half of a star with 3/4 of a square attatched to the right side of it.....that, and Bowser's Fire Breath looks ok, but it's got orange boxes behind it, heh.