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PC/emu/game compatibility. post here

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OmegaPun

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Computer Specs
----------------
Pentium 4 2.24ghz 533-mhz FSB
512 DDR RAM
GeForce4 128MB VRAM 4x AGP

[Ace Golf] (GWGP)
- Does Nothing After Loading

[Animal Crossing] (GAFE)
- Loaded 'Nintendo' Screen...and then does nothing. But it's still running at a whopping 500fps...

[Bust-A-Move-3000] (G3SE)
- Works Well, but some glitches on selecting menu. Can't see if something is highlighted or not. 65-75 FPS, sometimes freezes.

[Capcom Vs. SNK2 EO] (GEOE)
- Flickers on load, fast on menu (120+ fps), but freeze after pushing Start

[Final Fantasy Crystal Chronicles] (GCCJ)
- Does Nothing After Loading

[Hitman 2 - Silent Assassin] (GHME)
- unhandled mfsr-impl Error
- and Stopps after saying Licensed by Nintendo

[Hot Wheels World Race] (GHRE)
- Licensed by Nintendo
- Showed some Licensed copyright things and then freezes afterwards.

[Ikaruga] (GIKP)
- Beginning [movie] loads slow at around 4-5fps. Wait a little while and it'll ask for a memory card. Ignore it since it doesn't support it yet, push B to continue without saying. Killing some stuff will leave a block of squares on the screen lol, and freezes after some time of playing, even in the menu. Steaming Music Works.

[Puzzle Collection] (GPZJ)
- Showing the Character's? Information at around 15fps
- Showing a lot of White Screen at around 40-45fps
- If you see only white screen, choose wireframe mode to see the stuff, then deselect the wireframe in game. It's dark...
(-Dr.Mario-)
- All I see are yellow pills on Dr. Mario, and Yellow Virus...
(-Top Right Game-)
- Running at 10-15fps playing the 3D Mode
(-Yoshi's Cookies?, Bottom Left-)
- Intro Running at 80fps!
- Can't see The japanese text, only see those strange ASCII
- Menu around 50fps
- In Game 75-80fps

[Super Monkey Balls 2] (GM2P)
- Error after Presented by Sega

[Viewful Joe] (GVJP)
- Doesn't do anything...but keeps running and running, then stopped when I keep pushing buttons...

[Worms Blast] (GWBP)
- Does Nothing

[Zelda: The Wind Waker] (GZLE)
- Credits and Logo intro zoom by fast ie, Dolby Sound logo etc.. 200+ fps, the slow down when displaying The Legend of Zelda...4-5 fps.
- Selecting Yes/No on Memory Card does not appear to be highlighted.
- Selecting the name is highlighted, but very hard to see -^
- Game Intro, telling us the tablet thing, 100-120+ fps
- On the Outset Island...slowly moving towards the GIRL at 3-5fps...
- The Girl is a scary red thing.....so is the birdy...


-Okay that's all for now.

Edit: Added the language settings
By the way...Link looked like a stoned Robin (from Batman)
 
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dosmaen

New member
So if I shrink the Bust A Move 3000 game, it should work?

Hombrew Games Tested:
Tetris- Show a blue background nothing else
Yeti 3D- Looks very shweet, but slow. Gee, maybe because it's in 3d??? :p
 
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stutte

New member
Ive tested Wario World USA - GWWE and was able to get it to the title screen (using interpreter) and then to "reading memorycard" with pressing enter to get through errors, however it crashed just after select "continue without saving". here is what the title screen looks like, there seems to be a black mask over the background.
DolphinTeaserWario1.jpg


amd 2800+, 1024mb ddr ram, radeon 9800pro.
 
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piccolo17486

New member
Animal Crossing = Shows nintendo logo a short time, nothing after that
Atumare!! made in wario = You can get ingame, everything messed up, minigames dont work
Burnout = screen shows nothing
Bust - a - Move 3000 = you can get ingame .... best working game i had
Mario Kart Double Dash = dont work, screen shows nothing
Prince of Persia - Sands of Time = shows nothing just 2 errors while loading
Super Mario Sunshine = you can get ingame, but its black and white and all messed up
Nintendo 64 Emulator = shows the Master Quest Loading screen, nothing after that


to see screenshots of all those look at the Shots Thread
 
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Knuckles

Knuckles

Active member
Moderator
for some Bust a move transparency problems, there' s solution.

when the game starts(INGAME, not before), go in the video config and check "overlay some statistics" (in the advanced tab) you'll see text on the screen, after, uncheck it and the transparency effects will work for the rest of the game - less glitches = more playable
 

Lynx

New member
P4 2.4, 1gb ram, RADEON 9600.

Bust A Move 3000 USA - Too fast for me, perfect.
Crazy Taxi PAL - Shadow-related glitches, a bit slow.
Cubivore USA - Doesn't work.
Mario Party 4 USA - Intro, nothing else (see my screenies thread)
Mario Kart Double Dash PAL - Wireframe, slow. Menus are missing some 3d gfx.
Nintendo Puzzle Collection JAP - emulated stuff is slow, Yoshi's Cookie is perfect.
 

ZDragon

New member
Has anyone tried Resident Evil Remake and/or Zero? I've sold my discs already so I can't rip it to my comp, but I plan on buying it again if it works...
 

Lynx

New member
stutte said:
Ive tested Wario World USA - GWWE and was able to get it to the title screen (using interpreter) and then to "reading memorycard" with pressing enter to get through errors, however it crashed just after select "continue without saving". here is what the title screen looks like, there seems to be a black mask over the background.

amd 2800+, 1024mb ddr ram, radeon 9800pro.

Did you shrink the image? My GWWE doesn't work that far. I've shrinked it.
 

nzignific

New member
Lynx said:
Did you shrink the image? My GWWE doesn't work that far. I've shrinked it.
I tried Wario shrunk and in it's original size, both times produced NOTHING. What hardware are those who can get it to work using?
 

Fanboy

New member
tonyrayo said:
Naruto Gekitou Ninja Taisen 2 (GNUJ) - Glitchy Intro, freezes when you try to go in game.

Edit: Fanboy, I think you should try one posting on one of the threads related to getting the emulator up and running.

may be my windows xp is broken.....
I'm running in windows98, the screen is very well.
speed is prefect. but some effect not support.
my graphic cards is Gefore4MX440...
cpu:xp1800+,memory:256DDR333.
ngc1.gif
 

gcnchris

New member
For what it's worth, Dolphin runs fine under Windows Server 2003, maybe you already knew that, but if not, you do now :D
 

dosmaen

New member
Could someone else please test out the yeti3D demo? I want to see if anyone gets some faster speeds.

Homebrew Games tested:
Snowlords- Works, but no collision detection
Tetris(NTSC)-Works, but no keyboard input, so can only get to the menu.
Tetris(PAL)-Blue Background
PSO Loader Sample-Works Fine.
PSUL Loader sample-First thing to work fine.
 
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Knuckles

Knuckles

Active member
Moderator
Fanboy: do what I said some post ago (I'm on a GF4MX440SE)

for some Bust a move transparency problems, there' s solution.

when the game starts(INGAME, not before), go in the video config and check "overlay some statistics" (in the advanced tab) you'll see text on the screen, after, uncheck it and the transparency effects will work for the rest of the game - less glitches = more playable
 

stutte

New member
Lynx said:
Did you shrink the image? My GWWE doesn't work that far. I've shrinked it.

I tried shrinking it down, and it broke what was working....so i put the full 1.4gb image back and things returned to "normal". i used the interpreter instead and it got that far for me.
 
S

SegaGamer

Guest
hey i read that ikaruga runs up to the 3rd mission but when i try to run it it runs up to the first large set of enemies in level 1 then crashes, is this normal? how do i fix this?

Also how to you take screenshots of dolphin running? the printscreen button seems to be disabled. And how do you send pictures in this forum?

Another thing, is Full Screen implemented yet?

My system specs are

Pentium 4 3.06GHz CPU
128MB GeForce 440MX
512MB DDR RAM
Windows XP Home

(Model: Advent 3316)
 
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