Skaarj
New member
I have two questions about DK 64:
1) Is there any possibility to get the game working correctly with jabo's D3D 1.5.1 plugin on 1964 0.99? The game runs really well with RiceDaedalus 5.2.0 on my graphics card, but nevertheless I get less graphics errors when using jabo's plugin.
I would play it with Project 64 but this nasty core bug gives me the creeps.
Can anyone help me out here or is it just impossible to play the game with jabo's D3D 1.5.1 plugin on 1964 0.99?
2) Does anyone know how to manage those barrel blast sections? The thing is that DK falls down to early after being shot out of the barrel. It is impossible to clear these stages under such circumstances.
Is there any solution for this problem or do I have to wait for the next version of 1964?
Thanks in advance.
1) Is there any possibility to get the game working correctly with jabo's D3D 1.5.1 plugin on 1964 0.99? The game runs really well with RiceDaedalus 5.2.0 on my graphics card, but nevertheless I get less graphics errors when using jabo's plugin.
I would play it with Project 64 but this nasty core bug gives me the creeps.
Can anyone help me out here or is it just impossible to play the game with jabo's D3D 1.5.1 plugin on 1964 0.99?
2) Does anyone know how to manage those barrel blast sections? The thing is that DK falls down to early after being shot out of the barrel. It is impossible to clear these stages under such circumstances.
Is there any solution for this problem or do I have to wait for the next version of 1964?
Thanks in advance.