McLeod
November 12th, 2003, 18:46
Now i've decided make beta releases more often, and put a name to anyone.
This one is called nemesis, like greek goddess of fate and revenge.
Whats new in this versión:
- Fix most of known problems with Glide64:
* Window/Fullscreen toggle bug
* Now all swap modes work without problems
* Better support of framebuffer
- Most acurate emulation of second tmu, but still incomplete
- Filters now are more compatibles
In this build i doesn't searched speed, only compatibility. I don't give any kind of support on this build, but i'll appreciate bug report at this board.
P.D.: Gonetz, you make me do weird things to fix window/fullscreen bug :P
Doomulation
November 12th, 2003, 18:52
OH! That's news indeed! Go, go, McLeod! Good to see you're still working on eVoodoo!
Trotterwatch
November 12th, 2003, 19:37
Great news! And it has came as a bolt out the blue. Off to try this now.
Edit// Nice name btw :)
Clements
November 12th, 2003, 19:53
I simply can't wait to try this out! Super work, McLeod! :happy: A pleasant surprise :)
Remote
November 12th, 2003, 21:05
Yup, a very pleasant surprise. :D Going to try it later tonight.
Legend
November 12th, 2003, 22:17
Thank you sooooo much Mcleod. You have no idea how wonderful you are to allow all of us to use the best n64 graphics plugin. And you fixed that fullscreen bug-YOU ARE AMAZING. Thanks again. :bouncy:
Raziel64
November 13th, 2003, 05:42
:happy: :D
scotty
November 13th, 2003, 12:46
I might get a chance at the end of the week to try it out, busy at this time
Maduvia
November 13th, 2003, 19:01
alright...i've downloaded the thing, and it looks so awesome. Problem is, PJ64 had a very weird problem. Whenever I use Glide64, and Evoodoo, and then try to go to the Start menu in Zelda OOT, it causes PJ64 to crash. My specs are down below, but I'll type them for reference. Anyone got any ideas?
OS: Windows ME
Ram: 256 MB
Video: Rage 128 Pro
Sound: Built-in Sound Card
Emu: PJ64 1.5 w/ SP
Plugin: Glive64 0.5, with Evoodoo Nemesis
Help! lol
LazerTag
November 13th, 2003, 20:03
very nice! :bouncy:
McLeod
November 13th, 2003, 21:14
alright...i've downloaded the thing, and it looks so awesome. Problem is, PJ64 had a very weird problem. Whenever I use Glide64, and Evoodoo, and then try to go to the Start menu in Zelda OOT, it causes PJ64 to crash. My specs are down below, but I'll type them for reference. Anyone got any ideas?
Try with configuring it, and disabling second tmu support at evoodoo control panel.
If what you get is an exception handled by glide64, say yes and push Esc 2 times and it should work. I need a debug beta from gonetz with exception handling disabled to fix this problem.
In some systems maybe need disable read every frame at glide64 and then work.
I hope can help you.
The Khan Artist
November 13th, 2003, 22:22
I have the same problem with OoT. I use 1964. Whenever I hit start to bring up the in-game menu, 1964 immediately quits. No Glide64 exception - the 1964 window just dissappears. I've tried various framebuffer settings in Glide64, and the second TMU option in eVoodoo. Nothing fixes it.
I have an ATi All-in-Wonder 9700 Pro with the Catalyst 3.9 drivers.
chp
November 14th, 2003, 01:43
I have also an AIW9700Pro with the latest cats (3.9)
It works when not in full screen but when switching in Full screen the Frames rate drop to 9 FPS!!!...
revl8er
November 14th, 2003, 03:52
Great to see another release of evoodoo. I'm gonna try it out now.
Edit/I tried it out, and it wont let me go to full screen. I can't figure it out, but it lets me play when it's not at full screen. I have it configured in the control panel, but it still won't work.
Gonetz
November 14th, 2003, 08:03
P.D.: Gonetz, you make me do weird things to fix window/fullscreen bug :P
interaction between Glide64 and eVoodoo was desined by you and Dave. I did not touched it. If Glide64 does something wrong, tell me what should I fix.
Kaminari
November 14th, 2003, 18:39
Hi McLeod,
I know eVoodoo was not primarily designed to work with Glidos, but you could nevertheless be interested in some experiments (http://vogons.zetafleet.com/showthread.php?s=&threadid=1708) I did with your wrapper. I didn't have a look at the Nemesis release yet, hope to give it a test soon :santa:
Keep up the good work.
cooliscool
November 15th, 2003, 03:21
Thanks for the release McLeod! Evoodoo is fuckin amazing, and this ups its cool points by the thousands. ;)
Maduvia
November 17th, 2003, 17:08
Yay.....I finally got the Zelda Start menu to work. I had to disable the "use custom ini settings" bullet in Glide64. BTW, Nemesis works so awesome! ^_^ The only problem I can find is that it slows way down in fullscreen mode. 0.o :cheers:
BFeely
November 18th, 2003, 20:54
My problem is with eVoodoo Nemesis (and any previous version) and Glide64 0.5 (and any previous version). In the opening screen of Zelda Ocarina of time it is apparent. The ground texture does not look right (only the lower resolution texture component is showing) Second TMU issues?
The Khan Artist
November 19th, 2003, 04:50
My problem is with eVoodoo Nemesis (and any previous version) and Glide64 0.5 (and any previous version). In the opening screen of Zelda Ocarina of time it is apparent. The ground texture does not look right (only the lower resolution texture component is showing) Second TMU issues?
Have you tried enabling the second TMU support in the eVoodoo control panel?
BFeely
November 22nd, 2003, 18:41
Have you tried enabling the second TMU support in the eVoodoo control panel?
Yes I did, but it did nothing.
Modem
November 23rd, 2003, 00:30
As you can see... got as far as the menu, but my problem is apparent. Plus, when I try to exit the emu in any way (esc, alt+enter), it crashes, haha. Ah well, direct 3d works great anyway. ^_^
Daniel_Tee
November 24th, 2003, 10:43
Hey Im Currently Having Problems Playing The 2 Wwf Games Using Evoodoo Nemesis With Both Glide64 0.42 And .05 It Works Ok In Windowed Mode But When I Switch To Fullscreen It Goes As Slow As Hell And Keeps Flicking Parts Of My Desktop Off And On Non Stop.
Can Someone Plz Help????
Maduvia
November 27th, 2003, 07:22
Hiya, peeps! First, I'd like to congratulate you again, McLeod, on the wonderufl job you've done. However, I've got a problem....
I'm notcing major slowdowns in Zelda OOT in windowed mode. It'll be going fine, and then suddenly to like 60% or less, and then come up again.
Any ideas?
Maduvia
December 2nd, 2003, 06:25
Hiya, peeps! First, I'd like to congratulate you again, McLeod, on the wonderufl job you've done. However, I've got a problem....
I'm notcing major slowdowns in Zelda OOT in windowed mode. It'll be going fine, and then suddenly to like 60% or less, and then come up again.
Any ideas?
sry to bother even more, but I've got another comment. When I select the "Smart Reading" option in Glide 64, and try to open the start menu in Zelda OOT, Project 64 crashes. Any ideas?
Matata
December 5th, 2003, 23:01
Well this version works terribly slow for me but without any GFX errors, while older versions of eVodoo worked amazingly fast but with a some GFX errors.
Ryuran
April 1st, 2004, 22:21
alright...i've downloaded the thing, and it looks so awesome. Problem is, PJ64 had a very weird problem. Whenever I use Glide64, and Evoodoo, and then try to go to the Start menu in Zelda OOT, it causes PJ64 to crash. My specs are down below, but I'll type them for reference. Anyone got any ideas?
OS: Windows ME
Ram: 256 MB
Video: Rage 128 Pro
Sound: Built-in Sound Card
Emu: PJ64 1.5 w/ SP
Plugin: Glive64 0.5, with Evoodoo Nemesis
Help! lol
I had this problem too... You should disable that option... I don't remember :) !!! That one in the glide 64 plugin who says motion blur.... I think it's framebuffer effect... ( I'm not home... I can't see it now).
EDIT: I remember... you must disable the Smart Reading option in Glide 64 0.5 in order too open the in-game menu.
Ryanbach
August 3rd, 2004, 00:48
I had this problem too... You should disable that option... I don't remember :) !!! That one in the glide 64 plugin who says motion blur.... I think it's framebuffer effect... ( I'm not home... I can't see it now).
EDIT: I remember... you must disable the Smart Reading option in Glide 64 0.5 in order too open the in-game menu.
Thank you I was having the same problem!
timmyhawky
February 3rd, 2006, 17:17
alright...i've downloaded the thing, and it looks so awesome. Problem is, PJ64 had a very weird problem. Whenever I use Glide64, and Evoodoo, and then try to go to the Start menu in Zelda OOT, it causes PJ64 to crash. My specs are down below, but I'll type them for reference. Anyone got any ideas?
OS: Windows ME
Ram: 256 MB
Video: Rage 128 Pro
Sound: Built-in Sound Card
Emu: PJ64 1.5 w/ SP
Plugin: Glive64 0.5, with Evoodoo Nemesis
Help! lol
huh, why using it for fast pc's with pj64???
i am a n00b
Trotterwatch
February 3rd, 2006, 18:36
You bump up an old thread once more with irrelevant shit TimmyHawky, and you'll get a ban.
This thread was from TWO THOUSAND AND FOUR FFS.
timmyhawky
February 3rd, 2006, 18:49
You bump up an old thread once more with irrelevant shit TimmyHawky, and you'll get a ban.
This thread was from TWO THOUSAND AND FOUR FFS.
but why is this thread still a sticky then???
Trotterwatch
February 3rd, 2006, 19:35
It's in it's own seperate forum - Evoodoo forum, it is a sticky purely for reference, not so some eijit can post a reply to someone 2 years later. Heck your reply wasn't even constructive, just stupid and unneccessary.
S Vegeto
March 28th, 2006, 18:09
Hey guys in paper mario i cant switch to fullscreen i keep pressing Alt+enter but nothing happens.
squall_leonhart
May 12th, 2008, 08:26
For Archivals Sake, Glide64 is now distributed with an up to date glide3x wrapper.
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