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View Full Version : UltraHLE in ye olde times



Royal Fool
January 2nd, 2002, 02:06
I remember when I first got hold of the UltraHLE. It was only two months since it's release, and INI files were popping up a bit.

I tried playing Zelda: OoT on it, and got pretty far. Sadly, the ROM/emulator had a glitch where I couldn't get into the well. I had the glass (Don't remember the name, but Zelda-fans will know) but because of the glitch, I couldn't use it inside the well. :angry:

I also tried playing Banjo-Kazooie, which worked miraculously well. However, due to another glitch, the bridge leading to Gruntilda's Lair had a huge gap in it. This made it impossible to get to the next level...

I just wanted to know if someone could verify these things for me?

Freakyswifty
January 2nd, 2002, 02:29
LoL of course the bridge has a gap , that's how the game goes , you have to get your training moves or take them all frol the start and then bottles makes the bridge for ya

Royal Fool
January 2nd, 2002, 02:32
OMG, LOL! That's probably it.... :D

Freakyswifty
January 2nd, 2002, 02:33
ehehe , rookie mistake I suppose? I played trough the game on N64 and on project 64 emulator so I know it works :-)

Yoshi
January 2nd, 2002, 13:08
The problem of BK in ultra HLE is that you can't exit from a world, so you get stuck forever!

Freakyswifty
January 2nd, 2002, 15:06
And that's why satan invented Project 64 :-)