scotty
September 12th, 2003, 06:05
is this emulator going to be on windows ever??, or is it going to be exclusive to Mac, not that I am making fun of Mac, but will there be ports of it for Windows?
Lillymon
September 12th, 2003, 06:10
I doubt it. This emulator uses a dyanmic recompiler (exclusive to Mac) and probably some amount of Mac assembly. It's also based on 1964 which is already for Windows.
Having said that, a new N64 emulator for Windows is always nice and I certainly wouldn't oppose one. :)
Geoz
September 13th, 2003, 11:49
:cheers: yay a forum for a mac emu at last!
osX21
September 13th, 2003, 15:39
Yeah, it has a 0.00000000001 chance of being ported. I doubt that gerrit will even try it. But as Lillymon said, it's based on 1964 that's for Windows. But hey! It can run almost all of my games, and I don't think I have to crack Jet Force Gemini or Diddy Kong Racing!
gerrit
September 15th, 2003, 23:56
Yeah, it has a 0.00000000001 chance of being ported. I doubt that gerrit will even try it. But as Lillymon said, it's based on 1964 that's for Windows.
Before sixtyforce, I worked on a port of 1964 for the Mac. When schibo started rewriting 1964 as an X86 dynamic recompiler, I started working on a PowerPC dynamic recompiler and that project became sixtyforce. sixtyforce looked a lot like mac1964 when it first came out because the GUI was the same code, but under the hood there was a new emulator.
I originally started working on the PowerPC dynamic recompiler because you can't really "port" any dynamic recompiler to another system, so 1964 reached a point where it became "unportable". This is also why sixtyforce is not portable to a non-PowerPC system.
- Gerrit
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