nullroute
Lost and loving it
I've gotten glN64 v0.4.1 ported to linux... in beta stages now. Unfortunately, I can't post attachments for some reasons, so I had to get Hacktarux to post it. Beta1 is posted in the glN64 v0.4 thread (right next door). I need people to tell me about any compile issues that they have. I fear there will be some incompatibilities with different opengl implementations, so let me know what ogl you have installed (mesa, xf86, uthaglx, nvidia, ati... etc) when reporting build errors.
Problems with games should be posted in the glN64 thread unless they are only occurring under linux and run fine on win32. N64 gpu hardware isn't exactly my bag of tricks... but porting is.
Problems with games should be posted in the glN64 thread unless they are only occurring under linux and run fine on win32. N64 gpu hardware isn't exactly my bag of tricks... but porting is.
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