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JX030389
July 25th, 2003, 12:57
http://www.pcsx2.net/ = PS2 Emulator in Progress
http://ps2emu.psxfanatics.com/ = PS2 Emulator in Progress
http://nsx2.emulation64.com/index2.html = PS2 Emulator in Progress


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You wonder why they just join up and finish the piece of **** in 2 hours...

2fast4u
July 25th, 2003, 13:02
http://www.pcsx2.net/ = PS2 Emulator in Progress
http://ps2emu.psxfanatics.com/ = PS2 Emulator in Progress
http://nsx2.emulation64.com/index2.html = PS2 Emulator in Progress


...


You wonder why they just join up and finish the piece of **** in 2 hours...

even if you would "join up" you dont finish programming the emulator to run commercial games perfectly in no time (thats what you wanted, right?). give it a few more years, if thats enough.

JX030389
July 25th, 2003, 13:06
Yah, I know but I'm just saying theres so many out there it would be done much faster if they all did the **** together...

Trotterwatch
July 25th, 2003, 13:09
Yes but they may wish to program the emulator by themselves or within a small team. It's all up to the authors, they are not doing it solely to please the pirates you know, they also do it for personal learning experience, and for the challenge.

Allnatural
July 25th, 2003, 16:41
Yah, I know but I'm just saying theres so many out there it would be done much faster if they all did the **** together...
What a silly thing to say. Few authors work in a vacuum, so it's likely that there is already some sharing of information. Nevertheless, as was already stated, each author/team has personal goals they are trying to reach, and not one of those goals is pleasing you.

Cyberman
July 25th, 2003, 19:20
Yah, I know but I'm just saying theres so many out there it would be done much faster if they all did the **** together...
Hmmm.. this is quite unrealistic.. it reminds me of 'spend a lot of money and throw lots of manpower at it to solve a problem' philosophy.

Here is reality,
1:) It takes time, doesn't matter HOW many are working on it, it will STILL take the same amount of time. Consider that.
2:) linuzapps talks all the time about what he's found etc. They do not live in bubbles. Heck learning ANYTHING new about the system is often what people look for the most.
3:) See 1 and read it over and over again. The first PS2 emulator was made in 1998 it was comerical software written so companies could develope for the console before the DEV Kits systems were available. Redhat software bought that company out in 2000 I believe.
4:) The PS2 is quite complicated and has a lot of black box fun in it, this makes it very difficult to know how to emulate it. However if Linuzapps has the linux kit for the PS2 at least the video end would become better known. The reality is people have to spend a lot of time deciphering what is going on. I'm AMAZED at the progress they have made.

Don't be impatient.. be persistant. This is how they succeed where thousands of others have failed. (Trust me thousands have taken a crack at PS2 emulation.. you just will never HEAR about it).

Cyb

CpU MasteR
July 26th, 2003, 11:07
iirc, PS2Emu was discontinued because it was only supposed to emulated the low level part of the PS2.

nephalim
July 27th, 2003, 03:25
What a silly thing to say. Few authors work in a vacuum, so it's likely that there is already some sharing of information. Nevertheless, as was already stated, each author/team has personal goals they are trying to reach, and not one of those goals is pleasing you.
While I totally understand what you are saying, I do think MOST authors do have a goal of pleasing their users. They should, at least, and I do (although i'm a long way from making anything that would please any end-user.)

blizz
July 27th, 2003, 09:13
ok, redundant and repetative

/closed