View Full Version : Has anyone been able to beat Perfect Dark on PJ64 1.4 final????
RJA
December 30th, 2001, 20:14
Is anyone having crashes (including lockup crashes) or gameplay crippling problems that are preventing people from beating Perfect Dark??????? ??? :!!!: Anyone please feedback by replying.
moose_mcmad
December 30th, 2001, 21:55
Yeah - Level 3 is effectively unplayable for me - Night Vision just turns my screen black. Can anyone help? Someone mentioned something about level 4 so I assume you can work round this...
PJ64 1.4
Jabo D3D 1.4
Athlon 700MHz
Geforce 2 GTS
sk8bloke22
December 30th, 2001, 22:20
its actually well easy. dont use night vision. and turn ur monitor brightness up loads, and i can see everything. all u r doing is going back up the building u went down in the first level, so uve just get back to the lift, and then lights work again. altohugh level 4 is pretty damn ugly (all the godamn skys fault). havent played any further yet.
Triz
December 30th, 2001, 22:38
Perfect Agent is a bitch sometimes because of the whole nightvision factor but it was easy for me cause i own the 64 version and i played it to death! so i generally knew what i was doing:alien:
yogaman
December 30th, 2001, 23:43
that's fuc*in' strange....if I put night vision on...everything gets dark, only the enemies are visable...then I switch *change blending* on and everything looks a-okay! (It looks like it wouldn't be dark......think that might not be correctly emulated but u see everything)
cheers
Eliminator
December 31st, 2001, 02:44
I think it should be beatable with project 64 since I don't remember any other place where you might need nigtvision or camspy's. You need to use a camspy in G5 bulding. Also you won't be able to see the intro of Area51 Infiltration. Technically when u get punched by someone your screen should be really blurry depends how many times u got punched or tranquilized.
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