PDA
$threadinfo[title]
-


apexad
July 14th, 2003, 22:28
As of this writing, if Redah, Caustik, and the pcsx2 team are telling the truth and posting real screenshots, a reality that video game makers probably hate is now.

PS2, XBox, & even Gamecube Emulators are running commericial code.
As all of you know because of this contest, I did own an N64. Now I tell you that at one point, my Sister owned a PS2, and as of now I own an XBox.

With that in mind, I think it is perfectly acceptable for me to emulate those systems. Of course, that would also mean I could only run the games I own. Although as you may guess this is not the case. However, there is another way to look at that.

A game is let's say $50, how much did that cost to make? 10 cents? plus the programmers fees, right? If the game is any good and actually deserves to be sold for $50, it should sell over 1 million copies right? That's 50 million dollars. There is no way in hell that all the programmers pay who created that game equals that. A profit is being made. In my opinion a large profit. This is the same for audio cd's. I think emulation is one of those things like copying fvs, like ripping audio cds, like recording stuff onto tape when it first came out.

Take Microsft. I find it so ironic that people are compiling stuff in visual c++ that helps to make xbox so hackable. People using official microsoft code to write there own code to hack more official code. They are a victim of their own success. Sony makes dvd players and burners, how much do you want to bet that people use sony dvd burners to burn ps2 games.

So How soon is to soon? I don't think that is the question. I think the bigger question is how much crap will people take before they retaliate. How long has it been since Windows has been the standard. Now, on their own computer, people hacked it to run Linux. What a way to say "we can fuck with you too!"

However, many of those same hackers have helped the xbox to be a system that is backwards compatible with psx, n64, snes, nes, gba, gb, wonderswan, atari 2600, etc... How? via emulation. Xbox is potentially more popular then other systems because of that. In a way emulation could help Microsoft sell more xbox's.

So, as a final conclusion, in my final re-write of this entry. It's never to soon. Because only 2 scenarios exist. 1. games/accesories are not longer being sold, and 2. it costs too much for the real value it has. As I once saw in an audio cd rip nfo file, "consumers will revolt if they think they are being fucked with, so stop fucking with us, and we'll stop fucking with you."

P.S. - As for piracy. Emulation is such a small part of that it's not even funny, most piracy is probably apps, dvds, audio cds, stealing cable, and other non-emulation related hacking. As I said, I bought an XBox and an N64, but as far as I'm concerned the makers of those 2 systems can suck my dick if they expect me to pay $50 for a game that I can beat in less then a month that has no replay value after you beat it. (I realize that that it should still cost me, and yes I could rent it, but this is not the point, not to mention that rentals are for like 2 weeks max, and any game that can be beaten or lose my attention in that time is not even worth the rental money) AND THAT IS THAT!

katon
July 16th, 2003, 00:27
you are the funniest guy...
participating in a contest in which u are one of the suppliers of the prizes...
hehehehahaha...
again... thank you for ure donation! :holiday:

nephalim
July 16th, 2003, 03:22
I'd rather not see the PS2, GCN, & XboX emulated anytime soon (especially the GCN & XboX, because their companies are viscious, and they have nothing that i'm interested in that would be worth emulating (IMO).) I think it might bring about the downfall of emulation, and will only endorse piracy. How soon is too soon? That all depends...it's definetely too soon if new releases are still being sold for the console, that's for sure. But it's OK, even if an emulator is released that allows flawless next-gen emulation of any system, obtaining games (relatively easily) will be out of reach for most casual emulators and/or pirates.

apexad
July 16th, 2003, 06:16
you are the funniest guy...
participating in a contest in which u are one of the suppliers of the prizes...
hehehehahaha...
again... thank you for ure donation! :holiday:

no problem for the donation. anyway, martin said staff can participate as long as we don't vote for our own entries. In any case, if I won first prize, wouldn't it be great that I would not have to send out my n64, and icepir8 send his stuff to me, then I sell the whole package on ebay.

better yet, we could offer the same prize next contest, and it will all be donated by me again, muhahaha

Martin
July 16th, 2003, 20:30
no problem for the donation. anyway, martin said staff can participate as long as we don't vote for our own entries. In any case, if I won first prize, wouldn't it be great that I would not have to send out my n64, and icepir8 send his stuff to me, then I sell the whole package on ebay.

better yet, we could offer the same prize next contest, and it will all be donated by me again, muhahaha

Shhh...don't reveal our secret to how we can offer these great prizes! ;)

Nice throught with the article btw. :)

mesman00
July 17th, 2003, 04:16
soon is too soon? That all depends...it's definetely too soon if new releases are still being sold for the console, that's for sure.

look at the n64...UltraHLE was emulating games while it the system was still in its prime, and remember all the controversy that cost?

katon
July 18th, 2003, 01:08
in the end, i dont think the companies should care much about emulation... mainly b/c many many ppl still buy the consoles and games... just like ppl still buy cds and go the movie theatres... its just inconvenient sometimes to do emulation and rather just to buy the console is easier