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Rice's Daedalus 5.0.1 out

Martin

Active member
Administrator
Rice has released a bug fix release of his graphic plugin based on the Daedalus source code. This brings the version number up to 5.0.1. Here's some notes from the author himself:

<font class=post_quote>The following bugs are fixed.

- Stripey textures when Fast Texture loading is enabled
- Alpha test bug (Rocket-Robot on Wheels, Chameleon Twist 2, etc.)
- Incorrect texture loading (Evangelion, Space silicon valley, GE, and many other games)
- Yoshi story (working in DirectX or Ogl 1.1)
- Zelda road dirty texture
- Dr. Mario, showing dropping pills (Frame Buffer Emu = "Copy & Back")
- Incorrect using options
- Mario Tennis, better frame buffer support
- Banjo-Tooie, disable the white background

You should be able to easily find that many other games are also fixed.</font>

Sounds great! Benjamin Siskoo has once again translated this plugin to french, good job with that. :)

<img src=http://www.emulation64.com/images/emu64_link_off_8x8.gif> <a href="http://www.emulation64.com/forums/getfile.php?s=&postid=145405">Download Rice's Daedalus Plugin 5.0.1</a>
<img src=http://www.emulation64.com/images/emu64_link_off_8x8.gif> <a href="http://www.emulation64.com/forums/getfile.php?s=&postid=145406">Download Rice's Daedalus Plugin 5.0.1 (French)</a>
 

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