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Rice's Daedalus 5.0.0 plugin released

DuDe

Emu64 Staff
flow`` has just posted on IRC that Rice has updated his excellent graphics plugin to version 5.0.0. Here's what he had to say:

<font class=post_quote>Hello, All

I am happy to release the new version after a few weeks' hard working.

Major improvements:

* better dynamic ucode detection and switching
* better screen dimension detection for EU roms
* S2DEX GBI1/GBI2, Sprite2D in both OpenGL and DirectX
* OpenGL combiner fixes
* More accurate texture loading and mapping
* Viewport, scissor in DirectX
* New features: frame skip, screen update setting, fine texture mapping


See the readme.txt file for more descriptions.


I am expecting bugs since I cann't fix all of them. Report bugs in the feedback thread.


Rice</font>

Grab the file <a href="http://www.emulation64.com/forums/getfile.php?s=&postid=144169">here</a> (<a href="http://www.emulation64.com/forums/getfile.php?s=&postid=144170">source code</a>), and drop some comments at <a href="http://www.emutalk.net/showthread.php?s=&threadid=14387">this</a> thread. While you're there, post some feedback at the numerous sticky feedback threads at the <a href="http://www.emutalk.net/forumdisplay.php?s=&forumid=2">1964 forum</a>.

UPDATE: Benjamin Siskoo has just let us know through e-mail that he has finished his french translation of this great plugin, download it <a href="http://www.emulation64.com/forums/getfile.php?s=&postid=144220">here</a>.
 

Martin

Active member
Administrator
Nice one Rice. :D

I've added these files to the downloads database as well. :)
 

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