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Programming a NES Emulator...

nbk420

New member
Hey, was just wondering what it would take to program an NES emulator? I think it would be an interesting project, and was curious what launguage would best suit it? Any tips, advice, pointers to different sites, or anything like that would be appriciated, thanks anyone who helps me out!


- Sean S.
[email protected]
 

Falcon4ever

Plugin coder / Betatester
how about doing some homework first:

1. use google to search for NES docs... (there are enough of them out there)
2. download source codes from other NES emus
3. Recommed programming language C/C++
 

scotty

The Great One
(NL)Falcon4ever said:
how about doing some homework first:

1. use google to search for NES docs... (there are enough of them out there)
2. download source codes from other NES emus
3. Recommed programming language C/C++
I admit, I dont know that much about emulation myself, however what you should focus on is getting a good colour palette. I usualy try the new emulators that come out.
I say that if you have good colour from your palette, and be able to support Mappers 0,1,2,3,4,5,7, and 9, then id be happy cuase that is all I use.
There are way too many illegal headers out there to worry about.
PS. only the good emulators can actually have support with games on mapper 5 (Castlevania 3, and games by Koei).
 

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