What's new

Holes in the floor

A-Spec

New member
These are just shots from F-Zero and Zelda, but this crap occurs in every game. Also, how do you make GoldenEye playable? I get MASSIVE slowdown and sound glitches.

Current System Specs:

FIC AZ11 Mainboard, 133Mhz FSB (VIA v4.36)
AMD Thunderbird @850Mhz
Antech dual fan, 350w power supply
384Mb of PC133
GeForce2 GTS/Pro 32Mb (Detonator4 v21.83)
SoundBlaster Audigy Gamer (Latest XP Drivers from Creative)
Windows XP Professional
DirectX 8.1

Tomarrow's System Specs

ECS K7S5A Mainboard, 266Mhz FSB
AMD Athlon XP 1600+
Same
Same
Same
Same
Same
 

gokuss4

Meh...
ever tried change bleding if invalid for video card? and nice sys specs i wish i could get a geforce 2 GTS at least
 

gokuss4

Meh...
ever tried change bleding if invalid for video card? and i wish i had a geforce GTS though :(i only have a voodoo3 someone please have enough pity to send me their extra geforce 2 card if they have one :(
 
OP
A

A-Spec

New member
Change blending is on. Here's the full list of settings

Jabo's Direct3D plugin v1.4:

Direct3D T&L HAL
Windowed res: 640x480x32; Fullscreen res: 1024x768x32
Triple buffer Vsync
Anisotropic filtering
Internal Geometry Transforms
16 & 32 bit texure formats

Fog: enabled
Display List Culling: enabled
Change Blending Mode: enabled
Always Use Filtering: enabled
Frame Buffer Emulation: none
 

gokuss4

Meh...
uh huh its the 1024x768x32 change that to 1024x768x16 and it should fix your problem, and if it doesnt get advice from a more expert than me cause i only have a voodoo 3 card so i dont know i do know things on graphics (but not programming it just setting it up)
 
OP
A

A-Spec

New member
32-bit color doesn't change anything. Oh and BTW, this didn't start happening until v1.4. PJ64 1.3 didn't do this at all so I'm thinking there's a setting somewhere that needs to be tweaked. Just don't know which one it is.
 

Top