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Zeratul
December 26th, 2001, 09:03
I'm just wondering if Zelda OOT subscreen still lags? Even PJ64 final version has failed. And also will it support Kirby64? Its a good game and I think it deserves to be emulated. But I'm sure you guys already thought of that. go :nemu: !

little_dogus1
January 5th, 2002, 01:32
Maybe they should just force the engine to cancel out the backround. hmmmmm

Tesla-Guy
January 5th, 2002, 23:11
the subscreen in nemu never lagged... the time between pressing start and the screen appearing is supposed to be a framebuffer effect (nemu doesn't emulate framebuffer) fading the image... lemmy has emulated framebuffer i think but it's very slow and visible only in 320x240. The last jpeg screen you visited appearing in the start menu i don't know what it is though :|