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Voodoo 3 3000 does not work with glNintendo64

T2P4

New member
Ist ridiculous but it doesn`t work.

System:

Athlon 1300
Voodoo3 3000
256 Ram

Glide is written for 3DFX, why doesn`t it work ???
 
Last edited:
OP
T

T2P4

New member
Which other plugin could I use ?

Jabo/s Direct 3Ds Jabo's nvidiaOpenGL 0,73, GlNintendo 021 and 031 Daedalus v0.8 pre4 - all failed !

Please help !
 

Flash

Technomage
T2P4 said:
Which other plugin could I use ?

Jabo/s Direct 3Ds Jabo's nvidiaOpenGL 0,73, GlNintendo 021 and 031 Daedalus
^^^^^^^^^^^^

v0.8 pre4 - all failed !

Please help !

Strange... Jabo's D3D must work ok, but some little gfx bugs can appear...

Anyway Glide64 is the best for Voodoo and fastest. (25-50 fps on K6-2-550 w/Voodoo 5 and 60+ (up to 200 w/o sync :) fps on Celeron 600@792Mhz w/Voodoo5 in Zelda:MM 1024x768
 

RJARRRPCGP

The Rocking PC Wiz
T2P4,

Voodoo 3s *require* 16-bit color.
Voodoo 3s don't support 32-bit color for Direct3D and
probally the same goes for OpenGL.

Change your desktop color setting to
"16-bit", *not* "16 colors"!!!.

Then a Direct3D and OpenGL GFX plugin should initialize.
 

milen

New member
OK, I have Voodoo3 too and my CPU is 1200,

Glide64 - Best (the author of glide64 has Voodoo3) fast and nice

Jabo D3D 1.5 - Fast and OK with 90% of the games, very rear minor errors

TR64 Opengl 0.8.1 - Good Quality but little slow.

TR64 D3D 0.5 - Fast , quality is not very good.

Unofficial Daedalus 0.7b - Works OK but not good gfx quality


If you want try this Opengl plugins that support only 32depth buffer you can try WickedGL 3.02 by MetaByte , but the screen flickers all the time.
 
OP
T

T2P4

New member
:daedalus:




Thank you very much for the amount of help :flowers:

Glide 64 works fine !!!!


T2P4
 

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