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SculleatR's Input Plugin

GuestX

New member
This is the plugin i have working on. It's zilmar's
basic keyboard plugin, ported to SDL and added
a buttons assignment, and a check option.


:blush:
 
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ShadowPrince

Moderator
Hm...in what emulator you tested it before releasing ? Cause it not seems to show up in the plugin select box .Emulators does not recognize it as Zillmar specs compatible plugin.
 
OP
G

GuestX

New member
works fine for me...
it uses SDL...


i tested it with Mupen64... 0.1.


Btw... Thanks for your comment :)
 
OP
G

GuestX

New member
does this work? 0.2;

added joystick and mouse support ;) (untested, but should work)
added save
added load (doesn't work yet)


i tried to get it working on a other wise.....
 
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OP
G

GuestX

New member
i think i found the soloution....

this should Work!

don't change the name.


PS: sorry for posting this in a row

*EDIT*
And it was written & Compiled in C++Builder, but i am
learning now to use Microsoft Visual C++.
*EDIT*
 
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