Tarikoo
New member
Hello
I would like you guys working on UltraHLE 2064 (particulary Dominator that coordinate the project) to think about put UltraHLE up to Operating Systems standards (UNIX) and Graphical Library standard (OpenGL).
I don't support any trade or any corporation, I just support standards and consortiums respect, that Windows and DirectX don't go with.
Remember working any time for a non-standard system is like loosing this time, you'll understand later, but it is true.
I know that RM and Ep have begin the project on Win, but all you need is to map the DirectX routines to OpenGL and to rewrite some unstandard code.
That done, porting on every UNIX you want (MacOS X, Solaris, BSD, Linux ...) is a game of kid.
I would like you guys working on UltraHLE 2064 (particulary Dominator that coordinate the project) to think about put UltraHLE up to Operating Systems standards (UNIX) and Graphical Library standard (OpenGL).
I don't support any trade or any corporation, I just support standards and consortiums respect, that Windows and DirectX don't go with.
Remember working any time for a non-standard system is like loosing this time, you'll understand later, but it is true.
I know that RM and Ep have begin the project on Win, but all you need is to map the DirectX routines to OpenGL and to rewrite some unstandard code.
That done, porting on every UNIX you want (MacOS X, Solaris, BSD, Linux ...) is a game of kid.