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Coding emuz

rig=meister

New member
K at the risk of coming across as a newbie from hell with my first post here, I'm looking to code an emu, and have been told studying C++ is the thing.
I'm basicaly looking for any further pointers and advice on this....
:linux:
 

Doomulation

?????????????????????????
Get lost, schyster! Give IT UP! Geez!
Anyway, try to get some programming experience with c++ before you even dare to try start an emulator.
There's lots of tutorials on the web.
 
L

Lachp30

Guest
Doomulation said:
Get lost, schyster! Give IT UP! Geez!
Anyway, try to get some programming experience with c++ before you even dare to try start an emulator.
There's lots of tutorials on the web.

And a google search is the best way to start :D
 
OP
R

rig=meister

New member
Doom u mofe its me coastal_kyd;
it was like you who told me to study C++ in the first place i think....:geek:
 
Coding an emulator is too hard if you don't know how to do this. Maybe you can use a discontinued project's source-code.
 

thumperward

New member
rig=meister said:
Doom u mofe its me coastal_kyd;
it was like you who told me to study C++ in the first place i think....:geek:

He was talking to Scyther. Doomulation likes being rude to Scyther y'see.

- Chris
 

Doomulation

?????????????????????????
No hard feelings, coastal. I was talking to schyter.
But as i suggested, go get some tutorials with c++ and maybe ask someone if you don't know to get the hang of c++ before you even try to start an emulator.
 
OP
R

rig=meister

New member
I am a shyster, its fair play.
:)
Yeah, I'm jus looking for loads of rel8edthings to find& read atm.:homestar:
Theres loads of docs on c++,dx etc, but locating good docs on specific say Nintendo64 application or older systems like NGP, oratari/amiga stuff is harder.
The n64-emu book looks interesting, thx.
 

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