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wats better - opengl or dx plugin?

sk8bloke22

roll for life
which one is most compatible, or is there already documentation on this.

must say fantastic release, u would never think that this emu comes from the same source as uhle. good work guys.

there are a few bugs, like various crashes and stuff...i.e at the moment when i click on fullscreen nothing happens, although this could just be a bug with opengl.

also now the gun is visible in TWINE. and the emu is sooooooo fast.
 

zorbid

New member
The DirectX plugin goes automatically to fullscreen here (is it because it uses the registry keys of eVoodoo?) And it's not possible to come back in wondowed mode, I have to kill the emu (pj64) with ALT+F4.
 

cooliscool

Nintendo Zealot
zorbid said:
The DirectX plugin goes automatically to fullscreen here (is it because it uses the registry keys of eVoodoo?) And it's not possible to come back in wondowed mode, I have to kill the emu (pj64) with ALT+F4.

Yeah, same thing here. :geek:
 

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