gadi800
November 9th, 2007, 03:05
ok so according to ADVANsCEne the save type for Shakugan no Shana DS is Eeprom 64KByte, I put that into no$gba's setting and reseted the emulator, so when I tried to save it didn't save (it just kept on using the loading screen for when you save) any1 know if there's a way to fix this or if the save type is wrong?
smcd
November 9th, 2007, 04:54
advanscene's listings are in kilobit i think. if that's the case, divide by 8 *unless you already did and the listing said 512kbit
gadi800
November 9th, 2007, 05:14
so the save type is 512kbit? so do I divide 64 with 8???
RockmanForte
November 9th, 2007, 05:15
try flash 256
gadi800
November 9th, 2007, 05:22
it's not the right one, the screen stays blue at the beginning (meaning it doesn't load) I think all the ones that have a chance of saving is the ones that let you load the game (I tried saving on all of it before, but none of them succeeded, I remember I did it on one of the saves before but it took atleast 30 minutes)
smcd
November 9th, 2007, 06:22
no the advanscene page says 64kbit, so try eeprom 8kbyte in no$gba... or you could give my rather lame ds game loader a try :P http://www.emutalk.net/showthread.php?t=42423 The game runs but saving seems to take forever if it works at all - maybe no$gba has a problem with this game?
gadi800
November 9th, 2007, 21:30
yeah I tried eeprom 8kbyte in no$gba, didn't work, so I'll test out your "lame" game loader ;S
EDIT: it crashes when I try to load shakugan no shana ds ;S
RockmanForte
November 9th, 2007, 21:38
EEPROM 8kbytes is the correct one but I dont play this game. It is not for me but wait for the next version hopefully will fix it for you. :)
gadi800
November 9th, 2007, 21:47
ok, I'll try saving with 8kbytes then
EDIT: it doesn't work =[
RockmanForte
November 10th, 2007, 00:27
ok, I'll try saving with 8kbytes then
EDIT: it doesn't work =[
What did you do ? What's wrong ?:borg:
gadi800
November 10th, 2007, 01:02
I tried leaving it on and nothing happened X_X, I pressed save of course
RockmanForte
November 10th, 2007, 01:15
Try different save type to see if it can save. It can happen sometimes.
gadi800
November 10th, 2007, 01:27
I tried many times, it always never worked except this one time where it took atleast an hour to save
RockmanForte
November 10th, 2007, 01:31
Report a bug to the developer. ;)
gadi800
November 10th, 2007, 01:46
errrr how??? do I just tell him that it takes atleast an hour to save in shakugan no shana?
nmn
November 11th, 2007, 01:15
Looks about time to try an alternative emulator for this game. iDeaS would be a good start.
gadi800
November 11th, 2007, 01:19
ok, I'll test it with ideas
EDIT: ok so it doesn't work on ideas (I tried all saves ;S)
EDIT2: also tested on neonds, the game froze
EDIT3: desmume doesn't load the game at all
RockmanForte
November 11th, 2007, 03:38
no they do not. no$gba is the best result and I think it will fix in the next version because I heard one game familiar to you or something have that problem. Don't waste it, ok ? :)
gadi800
November 11th, 2007, 03:49
don't waste what??? I don't understand what you mean by waste it ;S
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