NintenDS
July 29th, 2006, 00:30
I've started my own Emulator.
v1.0.0 includes the DeSmuMe Core with added functions, hopefully the Game Card (NSMB should work) and Audio Support.
All coded by me, NintenDS!
I'll get a release done, but it'll take time since I've got School. :(
So, what ya think? :plain:
NintenDS
July 29th, 2006, 00:33
You may allso submit addons here if you like.
RockmanForte
July 29th, 2006, 00:39
Really ? If you think you can handle it then I wish you the best of luck. Remember, the n00bs will annoy you and ask you when, blah blah like that. Just ignore them and do whatever you want to impressive us. We will support you 100% and help you any we can. GOOD LUCK!
If you manage the Game Card addon then we will congrating you. Again, good luck! I will be very happy to test the games for your emulator again if you would like me to. I did with iDeaS and desmume to Low Lines. :D
NintenDS
July 29th, 2006, 01:04
Sure, I'm downloading the source and Dev-C++. Then, I'll tweak and code till my PC yells 'STOP IT'.
Computers can't talk, right?
13.5MB of DevC++ Installer Files... I'll take it.
RockmanForte
July 29th, 2006, 02:01
LOL!
If computers can talk then be prepare to run for your life...no...run for our lives! Since we all have a computers. *SCARY!*
Good luck!
davidpoiu
July 29th, 2006, 02:25
Best of luck for you! ;)
NintenDS
July 29th, 2006, 02:55
Oh no!
The project is missing a file or two, (not my fault - yopyop didn't include them) and I get a parse Error:
E:\DEV-C_~1\Bin\windres: E:\\DOCUME~1\\MR8B89~1.SOF\\Desktop\\Pro jects\\NintenDS.Emu\\EMULAT~1\\Win32\\.. \\EmuSRC\\ICoProc.h:24: parse error
Then it stops the compile and dies on me. Anything 'bout this Error? (It's DeSmuME v0.3.4)
If anyone would like to support me by tweaking the core files, that would be great. I'm already busy tweaking settings. If we all help, we'll get to the goal faster.
NintenDS
Oh and the ICoProc.h file content:
/*Copyright (C) 2006 yopyop
yopyop156@ifrance.com
yopyop156.ifrance.com
Ce programme est libre, vous pouvez le redistribuer et/ou le modifier selon
les termes de la Licence Publique Générale GNU publiée par la Free Software Foundation
(version 2 ou bien toute autre version ultérieure choisie par vous).
Ce programme est distribué car potentiellement utile, mais SANS AUCUNE GARANTIE,
ni explicite ni implicite, y compris les garanties de commercialisation ou d'adaptation
dans un but spécifique. Reportez-vous à la Licence Publique Générale GNU pour plus de détails.
Vous devez avoir reçu une copie de la Licence Publique Générale GNU en même temps que ce programme ;
si ce n'est pas le cas, écrivez à la
Free Software Foundation, Inc.,
59 Temple Place, Suite 330,
Boston, MA 02111-1307, États-Unis. */
#ifndef COPROC_H
#define COPROC_H
class ICoProc
{
public :
virtual bool dataProcess(unsigned char CRd, unsigned char CRn, unsigned char CRm, unsigned char opcode1, unsigned char opcode2) = 0;
virtual bool load(unsigned char CRd, unsigned char adr) = 0;
virtual bool store(unsigned char CRd, unsigned char adr) = 0;
virtual bool moveCP2ARM(unsigned long * R, unsigned char CRn, unsigned char CRm, unsigned char opcode1, unsigned char opcode2) = 0;
virtual bool moveARM2CP(unsigned long val, unsigned char CRn, unsigned char CRm, unsigned char opcode1, unsigned char opcode2) = 0;
};
#endif
Thanks for your support.
RockmanForte
July 29th, 2006, 02:57
You will need to speak with Normatt for he has a source from yopyop, I think.
NintenDS
July 29th, 2006, 02:59
I'll PM Normmatt.
Low Lines
July 29th, 2006, 03:04
just be careful not to get ahead of yourself ;) be wary of saying things such as (it will hopefully do such and such) because some people may be mislead into thinking it's fact rather than intensions.
hmm and i may not know very much about programming (yet) but it may be little fiddly using Dev C++, but cos that's free I suppose there's not much else :P
I wish you the best of luck, and hope you be careful with what you say in places such as forums regarding your project. (There are some really stupid people out there you know ;))
NintenDS
July 29th, 2006, 03:36
Sure. EmuTalk is only getting this emulator.
Low Lines
July 29th, 2006, 04:15
same with that, there is no guarantee your project will stay in EmuTalk.net (meaning people will know about and spread the word onto others) ;)
RockmanForte
July 29th, 2006, 04:46
Just be careful. Remember, if you want your emulator to run the commercial games then that's fine but again, the stupid people will just hassle you and say when when or the bad things to you.
It is best if you laugh at them and ignore them and do your work. Many of us are on your side, not theirs. Do not worry about that. We will support you! Go for it! :);)
Low Lines
July 29th, 2006, 09:17
It is best if you laugh at them and ignore them and do your work.
yes laugh!! laugh to your heart's content :evil: :evil: lol
;)
Cyberman
July 29th, 2006, 21:27
just be careful not to get ahead of yourself ;) be wary of saying things such as (it will hopefully do such and such) because some people may be mislead into thinking it's fact rather than intensions.
hmm and i may not know very much about programming (yet) but it may be little fiddly using Dev C++, but cos that's free I suppose there's not much else :P
I wish you the best of luck, and hope you be careful with what you say in places such as forums regarding your project. (There are some really stupid people out there you know ;))
Well Dev C++ is an IDE that uses the wingW variant of Gnu C++ for the windows platform. I suggest NOT using Dev C++ and use Eclipse instead. However neither is an easy road. Eclipse does have a significantly larger base support (IE cross platform from professional support from IBM to millions of people like me who use it under linux and windows). It's not FAST it can be anoying but it's highly updateable and extensible. You might need to try getting the GTK stuff for it as well, although it's been a few weeks since I toyed with it.
Anyhow Eclipse is a bit easier for me to use ok.. it's a lot easier. I'm not lazy just I get tired of fiddling around with things that really shouldn't need fiddling around with to begin with.
Cyb
PS Eclipse also allows you to compile for the Palm OS from windows. It's good for Garnet and PalmOS 5 so you can compile ARM code for Linux based Palm or the old PalmOS.
RockmanForte
July 29th, 2006, 23:10
yes laugh!! laugh to your heart's content :evil: :evil: lol
;)
Stop it! You're embarrassing me! :blush:
LOL!:teehee: :naughty:
Low Lines
July 30th, 2006, 03:46
Stop it! You're embarrassing me! :blush:
LOL!:teehee: :naughty:
K now that is just scary :unsure:
hmm yes, Cyberman seems to know what he is on about :bouncy:
Cyberman
July 30th, 2006, 05:45
K now that is just scary :unsure:
hmm yes, Cyberman seems to know what he is on about :bouncy:
Umm yeah... how about you have any clue what he was talking about? :D
Cyb
Sure. EmuTalk is only getting this emulator.
Well people like to snarf stuff and post it up various places. It's called unwanted distribution. :D This happens a lot unfortunately.
Cyb
Low Lines
July 30th, 2006, 10:29
Umm yeah... how about you have any clue what he was talking about? :D
Actually it made a lot of sense to me :D Unlike when he talks about PHP and databases :evil: lol
smcd
July 30th, 2006, 11:33
It's not wingW, but MinGW. ;)
WhiteX
July 30th, 2006, 17:14
Best of luck with your emulator NintenDS!:D
Cyberman
July 30th, 2006, 18:10
It's not wingW, but MinGW. ;)
Yes well now that we've established I can't spell ...
Actually it made a lot of sense to me :D Unlike when he talks about PHP and databases :evil: lolI haven't messed with PHP in over 18 months. Mostly because I couldn't get it installed on my Linux box to play with, and thus I fell asleep on it :D
So if I make any Sense on PHP be thankful! It's actually pretty nice I was experimenting with it a while back to make a news thing, but I kind of stopped working on it because the test cycle was rough without working on it locally.
Cyb
Janet Merai
July 30th, 2006, 21:32
Congratulations :)
I hope things go well with your new emulator, best of luck to you! :D
Low Lines
July 31st, 2006, 00:17
Yes well now that we've established I can't spell ...
He can't spell :unsure: oh no!! Shock horror :evil:
I haven't messed with PHP in over 18 months. Mostly because I couldn't get it installed on my Linux box to play with, and thus I fell asleep on it :D
So if I make any Sense on PHP be thankful! It's actually pretty nice I was experimenting with it a while back to make a news thing, but I kind of stopped working on it because the test cycle was rough without working on it locally.
Cyb
Hmm well that's fine with me :P
NintenDS
August 1st, 2006, 09:38
Attempt 231: Failed. Error when compiling.
Attempt 232: Failed. Error when compiling.
Attempt 233: In progress (Normmatt's Code)
NintenDS
August 1st, 2006, 09:45
Maybe I should help Normmatt...
And we could call it "NMDSEmulator"
RockmanForte
August 1st, 2006, 16:22
Well, I really like your emu called "NintenDS.Emu". :)
Cyberman
August 1st, 2006, 17:20
Maybe I should help Normmatt...
And we could call it "NMDSEmulator"
The Never Mind DS Emulator? :D
Ahem. I suggest you twiddle a lot and work on it. IE learn stuff then worry about assisting people. I should twiddle with the code myself, but I'm an admited procrastinator. :)
Cyb
Janet Merai
August 1st, 2006, 17:33
Hey, don't give up! :D
I go through the exact same struggles as an artist. Sometimes my art looks cruddy, sometimes it looks nice and decent. You just need to work on it more :D
NEVER give up!
NintenDS
August 3rd, 2006, 09:16
Yeah, part-time working on it and part-time making games...
It's a busy life...
EDIT: Would like Icon...
NintenDS
August 3rd, 2006, 09:40
I have a web site -
http://themariofort.th.funpic.org/forums/index.php
Please join if you wish.
Hiei-YYH
August 4th, 2006, 08:36
any build yet or there's no eta?
NintenDS
August 4th, 2006, 10:05
Oh I forgot....
Bulid 542 Coming Soon
RockmanForte
August 4th, 2006, 15:59
Any improvement that we should know ? ;)
Hiei-YYH
August 5th, 2006, 01:19
Oh I forgot....
Bulid 542 Coming Soon
and there was a build 541 or something?
NintenDS
August 5th, 2006, 02:06
Any improvement that we should know ? ;)
Tweaked it a bit...
Increased the speed by 2 - 5 fps...
Nothing major really...
NintenDS
August 5th, 2006, 02:16
Oh crap....
When I open the project in Dev-C++, the files come up blank!
Oh bummer...
Normmatt
August 5th, 2006, 03:25
NintenDS: what exactly did you tweak to increase the speed by 2 - 5 fps kit might be a useful edition to the desmume cvs
WhiteX
August 5th, 2006, 05:38
I guess a joint venture is better than two lonesome coders but that is just my humble opinion.
RockmanForte
August 5th, 2006, 06:26
Tweaked it a bit...
Increased the speed by 2 - 5 fps...
Nothing major really...
Ahh, ok. Thanks.
I guess a joint venture is better than two lonesome coders but that is just my humble opinion.
I agreed with you. :)
Antonio92
August 6th, 2006, 11:06
Have you finished the development of build 542? When will you release the emulator in your web page?
RockmanForte
August 6th, 2006, 15:43
Antoni92,
please stop it. Do not ask them when they will release the emulator. IT is very wrong to ask them. When they do then they will. Do not ask for it!!!!!!!!!!!!!!!!!!!! :ANGRY:
Hiei-YYH
August 6th, 2006, 18:02
for me he has allready released since he said build 542, where is the build 541? 540 XD hehehe
WhiteX
August 6th, 2006, 23:28
Have you finished the development of build 542? When will you release the emulator in your web page?
Please read our rules here http://www.emutalk.net/showthread.php?t=21490
and refrain from asking about emulator releases.
RockmanForte
August 6th, 2006, 23:42
I hope your text, white X, will stop them from begging something like that. :evil:
marione
August 7th, 2006, 18:15
Hi
i have an idea for new GUI interface
If are there two button on the right of downscreen in interface (like button A & B), the emulator become most playable, so i have one hand on directional key (on keyboard) and one hand on mouse (i link it to button A or button B or touchscreen)
I’m sorry for my english, i hope to be an helper ;)
NintenDS
August 12th, 2006, 02:58
Well, Build 2012 is Out!
Normmatt's compiling the program, and I'll release it for you guys.
It's going to be a tough, long road, but with your help, I'll get there sooner.
Features:
NEW: Larger Buffer for Sprites & Backgrounds
NEW: DS Card Emulation is now semi-working
NEW: Graphics should be a little bit better...
RockmanForte
August 12th, 2006, 03:16
NEW: DS Card Emulation is now semi-working
That's great!
Hey, welcome back, NintenDS.
We will be there to support you all the way!!!!!
By the way, I am sure I would love to test it too. ;)
NintenDS
August 12th, 2006, 03:46
I'm sending the code to Normmatt and he'll compile it for me, so look for a link soon.
RockmanForte
August 12th, 2006, 03:57
Oh, the code is going to be into desmume ? Or he is compile it into your NintenDS.emu?
Normmatt
August 12th, 2006, 04:03
I'll be compiling it into NintenDS.emu for him and maybe contributing some fixes here and there
RockmanForte
August 12th, 2006, 04:11
You are cheating! LOL.
I am kidding. Awesome...you guys are wonderfully! ;)
TO NOOBS:
Do not bother them and ask when. They know the noobs and they will ignored the noobs. Thanks!
NintenDS
August 12th, 2006, 05:55
And guessy-guessy what?
Thanks to Normmatt and Low Lines, NintenDS.Emu has its first release!
To noobs & new members: THIS VERSION IS FOR EMUTALK ONLY, NOT FOR YOU TO GIVE AWAY COPIES TO OTHER SITES. ANY SITE FOUND TO HOST THIS EMU, WILL BE SENT A EMAIL FORCING THEM TO REMOVE THE EMU.
I just wanted to get the message though.
Features of this part-Normmatt part-NintenDS Emulator:
50% Working Sound
Larger Compile Buffer
and other things...
It's-a must download for DS fans and emulating fans.
RockmanForte
August 12th, 2006, 06:13
Awesome! Is there a changelog that we should know about ?
You are right about noobs and newbies, man! :P
Hiei-YYH
August 12th, 2006, 06:29
And guessy-guessy what?
Thanks to Normmatt and Low Lines, NintenDS.Emu has its first release!
To noobs & new members: THIS VERSION IS FOR EMUTALK ONLY, NOT FOR YOU TO GIVE AWAY COPIES TO OTHER SITES. ANY SITE FOUND TO HOST THIS EMU, WILL BE SENT A EMAIL FORCING THEM TO REMOVE THE EMU.
I just wanted to get the message though.
Features of this part-Normmatt part-NintenDS Emulator:
NO DS EMULATOR HAS EVER ONE THIS BEFORE: Working Sound!
It's-a must download for DS fans and emulating fans.
ok, since you said it's the first release, then is already released?(sorry, i don't know if is out or not because you didn't specified anything) if is, where? since i can't find in the forum files or is just for old members or what?
anyway, thx for the emu ;)
Kid A
August 12th, 2006, 06:37
Great news!! Congrats to you NintenDS, Normmatt and Low Lines. :bouncy:
I´m a little confused like Hiei-YYH. It is released? Can we test it? Hope not being annoying. Again, thx.
Low Lines
August 12th, 2006, 07:02
I think it is getting there, NintenDS like to give us warning before he does things ;)
WhiteX
August 12th, 2006, 07:57
post the file or send it to me on whitex@emutalk.net so i can put it on the emu64 frontpage, give a changelog as well.
Hiei-YYH
August 12th, 2006, 08:06
post the file or send it to me on whitex@emutalk.net so i can put it on the emu64 frontpage, give a changelog as well.
well, i don't think there are any changes since is the first release hehehe, just to tell the features :matrix:
WhiteX
August 12th, 2006, 08:12
or that. :P
ShizZy
August 12th, 2006, 08:13
Your dedication is appreciated, I'm sure, but do you really have the programming experience it takes to maintain and update a DS emulator?
Seems like you're saying a lot of very difficult features, but you're not even compiling your own code? :P
Don't take any offense to this, like I said, it's great seeing dedicated emulator programmers, but I hate to see empty promises too.
Hiei-YYH
August 12th, 2006, 08:40
if this emu will have a future we don't know, at least no$gba looks promessing
Normmatt
August 12th, 2006, 08:43
I agree with Shizzy, The only change he has made is making the GFX buffers larger which will have no noticable effect everything else was already there (except for the sound which I ported over from Dualis)
Hiei-YYH
August 12th, 2006, 08:46
I agree with Shizzy, The only change he has made is making the GFX buffers larger which will have no noticable effect everything else was already there (except for the sound which I ported over from Dualis)
why don't you ported to desmume then o_O? :bouncy:
Normmatt
August 12th, 2006, 08:59
I did port it to desmume :P
Hiei-YYH
August 12th, 2006, 09:08
but for a non released build :P or i'm missing something?
Low Lines
August 12th, 2006, 09:12
I did port it to desmume :P
Though don't forget that it is a preliminary sound support, meaning it is not way near perfect ;) If we are going to stick with Shizzy's advice.
marione
August 12th, 2006, 12:58
Congratulation NintenDS for your first release
In future may it be possible to change the firmware language??
Thanks
RockmanForte
August 12th, 2006, 15:55
Congratulation NintenDS for your first release
In future may it be possible to change the firmware language??
Thanks
I think it is annoying to tell them every time you want to change the firmware language. Please let them do whatsoever they want to do with their own emulators. :)
marione
August 12th, 2006, 17:34
I think it is annoying to tell them every time you want to change the firmware language. Please let them do whatsoever they want to do with their own emulators. :)
I know, but i am a NOOB, don't you know? ;)
RockmanForte
August 12th, 2006, 18:38
Yeah, that's why NintenDS author do not want to do with noobs. I know you are not a bad person. That's why he said here:
To noobs & new members: THIS VERSION IS FOR EMUTALK ONLY, NOT FOR YOU TO GIVE AWAY COPIES TO OTHER SITES. ANY SITE FOUND TO HOST THIS EMU, WILL BE SENT A EMAIL FORCING THEM TO REMOVE THE EMU.
I know you didnt do those things but ask them your questions hoping they can do that for the next version or something is not acceptable to them. OK ?
Cheers,
Rockmangames
marione
August 12th, 2006, 20:01
I ask only if it's possible to think this
I don't undestand of 3d, audio or programming. This (GUI, options) is my only help for emulator...
This is a forum not a blog ;)
RockmanForte
August 12th, 2006, 20:16
Sure.
However, it is best to enjoy what they can do for us and not to annoying them. :);)
Again, whatever you want to do with them. Remember, dont say I didn't warn you. ;)
marione
August 12th, 2006, 20:43
You think I Annoying them...
I remember you than i ask this one time in this forum (maybe you read a question in another forum for another emulator) :)
However this is a one on one you and me... Now we will wait NintenDS ;)
RockmanForte
August 12th, 2006, 20:52
I didn't say that. I just save you before you have a chance or not. :)
Someone!
August 13th, 2006, 13:11
Audio support sounds awesome.
EDIT: Got the joke? Audio sounds awesome :D
TheBuzzer
August 13th, 2006, 14:10
just wonder when you said this emulator is for emutalk only does that mean it is for the admin or moderators here?
because I could see the topic talking about builds and yet I could not find any releases.
Well keep up the good work on making a emulator and hope it gets released to the public one day and if it is released hope it is easier to find where to download it :)
I wish I could program emulators. I have no clue how it is even possible to program an emulator my programming skill is still a noob level :/
College does not teach much it seems like. I am almost done with college and yet I learned basic stuff even though I am majoring in information and computer science.
NintenDS
August 15th, 2006, 09:36
You think I Annoying them...
I remember you than i ask this one time in this forum (maybe you read a question in another forum for another emulator) :)
However this is a one on one you and me... Now we will wait NintenDS ;)
It's a me- NintenDS!
You're not annoying us, marione!
In fact, just the impatient ones get us angry but ones that wait are fine.
NintenDS.Emu has merged in Normmatt's DeSmuMe (Sorry, but... :( ), So me and Normmatt are both helping each other build our both-authoured DeSmuMe version. You may have to wait a bit longer, but we should soon have (in later builds):
A DS Skin, to make it look nice
Status Icons for Emulating, Error & Idle
Audio Support ported from Dualis (Thanks to Normmatt)
$1000 dollars with every download =]
Let's nickname Normmatt's DeSmuMe as SupaDSEmu, shall we?
EDIT: Really, a admin should change the this topic's to Normmatt's and NintenDS's DeSmuMe... :plain:
marione
August 15th, 2006, 10:09
Thank you NintenDS i'm glad to read this
Good work :)
NintenDS
August 15th, 2006, 10:19
I know, but i am a NOOB, don't you know? ;)
No you're not! =]
RockmanForte
August 15th, 2006, 15:25
I can't wait to try this, NIntenDS.EMU
Good luck!
Saq
August 15th, 2006, 16:28
Whoa a new ds emulator on the horizon eh? Awesome :), good luck with this NintendDS ;), i could imagine its a struggle, but think of how happy everyone will be when they know they can finaly play Mario 64 ds on your very own emu that you made. I wish you the best of luck with this man, ;).
RockmanForte
August 15th, 2006, 16:50
mario 64 ? I am not look forwarding to this! I am look forwarding to new super mario bros and megaman games and some else. Mario 64 is almost like Nintendo 64 with few characters additions which I do not care. :P
Saq
August 15th, 2006, 17:02
I was using the game as an example :P. Fine lets just say Megaman ZX (U) xD.
RockmanForte
August 15th, 2006, 17:21
Ohhh! You are getting me excite right now. Anyway, it won't be out until sometime this September, I think.
However, by looking at Rockman ZX (J) that I played for sometimes on desmume and I find it kinda little bit bored because it was almost like Rockman Zero series. Oh well, I don't mind as long as it is not exe series! :)
NintenDS
August 16th, 2006, 03:18
Pizza, anyone?
NintenDS
August 16th, 2006, 03:51
Didn't you read that it's merged with Normmatt's DeSmuMe Version?
I decided to merge my emu & help Normmatt. He says that, very soon, our both authored version of his DeSmuMe will hit the net.
Feel free to make any suggestions of what you would like to see in the Emulator - It is possible to add your features, but it'll take time.
RockmanForte
August 16th, 2006, 04:27
I love pizza. Give me one, NintenDS.Emu!
Yes, I did read it about you and him as fused! Go for it!
Make it joypad supporting please ? ;)
I will think of something else soon.
NintenDS
August 16th, 2006, 06:56
Added to the todo list for future releases:
Jopyad Support - Rockmangames
Normmatt
August 16th, 2006, 07:00
NintenDS: you wont be getting any credits until you give me something worth putting in the source as the only change you actually did yourself from the changes list you posted a few pages back was making the graphics buffers larger which has no real gain at all
RockmanForte
August 16th, 2006, 07:01
Thanks!
I have other one.
What about zip and rar supporting ? I am sure people do not like to unzip nds roms every time. :)
NintenDS
August 16th, 2006, 08:27
...
RockmanForte
August 16th, 2006, 16:23
No ??? I am not sure if you are talk to me or Normmatt ? :)
-TOMA
August 16th, 2006, 20:12
Hey! First post ever! Exciting.
Sorry to interrupt, but i don't know how useful would joypad support be.
Considering the fact that you might need your mouse often during gameplay, maybe using keyboard would be better.
Oh, never mind everyone should decide what to do with that.
Still, i think that joy support shouldn't be one of the first new feature to work on...
I find Zip and Rar support way more interesting.
And skinning? (ok, now THIS is really USELESS).
What a big and pointless first post...
-TOMA
August 16th, 2006, 20:14
oops... forgot something.
Keep up with the good work.
You all are awesome.
"You all" meaning developers creators testers and all...
RockmanForte
August 16th, 2006, 23:48
-TOMA,
Hahaha, if you didnt know about no$gba...it did supported joypad for nds games too! You will need to play joypad and mouse which did very well with no$gba. Some games require both and some requies only mouse.
The keyboard is very bad and unpopular.
Now, I thought that desmume/nintends.emu should deserves that and normmatt also mentioned to me that he was think about add it to this emu and now nintends.emu as well. :D
-TOMA
August 17th, 2006, 10:38
ok, i'm an idiot
Now it's official!
(uuuh! gotta think about something useful.... something useful...)
Err... What about "Coffee support"?
You know, you can get tired playing kirby canvas course and you should need some coffee!
(oh yeah, very well -TOMA, you're the best!)
No, really, i think wifi support would be great. Something like Vbalink.
But i know, this is far from our horizons as for now, isn't it?
Ah, sorry for my bad english. I'm italian after all...
RockmanForte
August 17th, 2006, 16:18
Nah, you are not an idiot. You just didnt know or didnt bother to reread no$gba's site. ;)
Now you can rest! :D
NintenDS
August 18th, 2006, 08:15
NintenDS.Linux 2.6.1 running on localhost:
NintenDS> kill NintenDS.Emu
WARNING: Are you sure? (Y/N) Y
Enter root password: *****************
System: The project NintenDS.Emu is about to be killed. Please stand by.
System: Kill pid 20132 'NintenDS.Emu'
System: Done.
NintenDS> reboot -f localhost
root: THE SYSTEM IS REBOOTING! PLEASE STAND BY.
root: Rebooting.....
RockmanForte
August 18th, 2006, 16:48
Let's see what it can do soon. ;)
NintenDS
August 19th, 2006, 01:29
I quitted the project.
I may continue the project in the school holidays.
Otherwise, just download Normmatt's DeSmuMe WIP 2.
Sorry guys.
My emu = Dead. In the recycle bin.
RockmanForte
August 19th, 2006, 02:13
Why give up so easily ? Lost interest?
NintenDS
August 21st, 2006, 08:10
No, I gave up due of the pressure of school work.
Someone!
August 21st, 2006, 15:11
You can just release what you got right now and then give up.
RockmanForte
August 21st, 2006, 21:22
Please! Do not tell him what to do. Wait longer or this will be closed by a moderator. Have a respect, ok ? ;)
NintenDS
August 22nd, 2006, 07:54
Well, you can close this topic, and if I resume it (on a laptop i'm getting) I'll do a release.
NOTE TO MODS: PLEASE CLOSE TOPIC.
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