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KissMyGrits
September 16th, 2003, 02:44
Just wondering if any one has heard talk about any possible Gamecube emulators.

dcook32p
September 16th, 2003, 04:00
Just wondering if any one has heard talk about any possible Gamecube emulators.

This is the best link I could find for it, but there is an emulator called "Dolwin" that can be downloaded from <a href="http://pdcovers.netfirms.com/dolwin.shtml">here</a> [netfirms.com].

From <a href="http://www.zophar.net/gc.html">Zophar's Domain</a> [zophar.net]:

"This is the first known GameCube emulator that didn't turn out to be a hoax. It doesn't yet play commercial games, but a good number of demos are working."

I hope this helps you!

Doomulation
September 16th, 2003, 10:49
There will be a long time from now until gamecube is emulated. If you want to play it, then go buy it. Nintendo has probably more things to make it hard to emulate it than just the dvds.

scotty
September 17th, 2003, 00:30
The only gamecube emulator out there is Dolwin, however the problem is that it only runs demos. It does not run any commercial games at this point

KissMyGrits
September 17th, 2003, 01:23
Thanks everybody. I've got Dolwin now, only hope some ROMs come out some time soon.

Allnatural
September 17th, 2003, 03:07
Thanks everybody. I've got Dolwin now, only hope some ROMs come out some time soon.
:rolleyes:

Doomulation
September 17th, 2003, 10:36
Cheapskate :getlost:
The games won't play anyway, so just give up.

2fast4u
September 17th, 2003, 13:30
Cheapskate :getlost:
The games won't play anyway, so just give up.

not to mention "ROMs" :P

Hyper19s
September 29th, 2003, 05:49
hmmpphh do you know how big those roms would
be any way

(more than a gigabyte)

hypatheticly of course

Knuckles
September 29th, 2003, 07:45
those ISO are really huge , like wind waker is ONLY 1.25GB. there is some somewhere since a certain time that you can get by some way and these way can be found at more than a place located at another place. But for sure you can get them by doing something other that reading this post.....

ShadowPrince
September 29th, 2003, 08:00
In GameCube case it's not roms,but isos of mini DVDs and it's about 1.5Gb . And quite smaller, depending on game,when it's contents extracted from iso to HD . Currently dolphin DVD emulation is HLE and it's reading files directly from HD, rather than from iso.

Tagrineth
September 29th, 2003, 10:17
GameCube discs are ~1.2-1.3GB each, and you need the whole image to run it unless you special-case the emu.

ShadowPrince
September 29th, 2003, 10:58
GameCube discs are ~1.2-1.3GB each, and you need the whole image to run it unless you special-case the emu.

Just to finish argument about exact GC isos/discs size :
it's 1,425,760 KB or 1.35 Gb . And afaik all of them same size .
And what do you mean by "you need the whole image to run it unless you special-case the emu" ? Run where exactly ? There is no other way to "run" iso ,but in the emu ,not yet .And for the sake of Nintendo,i hope there will never be.

Remote
September 29th, 2003, 11:27
I could be wrong but aren't gc dics 1,459,978,240 bytes or more or less 1.5GB?

ShadowPrince
September 29th, 2003, 11:45
1,459,978,240 bytes or 1,425,760 KB or 1.35 Gb .
It's because 1Kbyte=1024 byte and not 1000 byte.
And accordingly 1Mbyte=1024K and 1Gbyte=1024Mbyte . So to get Gbyte value from byte ,you need to devide on 1024 twice and get 1.35G.

Tagrineth
September 29th, 2003, 23:21
Just to finish argument about exact GC isos/discs size :
it's 1,425,760 KB or 1.35 Gb . And afaik all of them same size .
And what do you mean by "you need the whole image to run it unless you special-case the emu" ? Run where exactly ? There is no other way to "run" iso ,but in the emu ,not yet .And for the sake of Nintendo,i hope there will never be.

What I meant was, due to the way the games' loaders are likely programmed, the entire image has to be present, or at least most of it - for example, Luigi's Mansion isn't even 100MB, and Ikaruga, if it's anything like the DC version size-wise, is under 40MB game data... but due to the sheer fact that the images necessarily have the full 1.35GB data (filled with garbage, mostly, and some copy protection data), the games might actually have locations on disc on the TOC which would disappear if you got rid of the garbage. So once emulators run commercial games, even for the smallest games you'd likely NEED the full 1.35GB images with all the garbage present, UNLESS the emu special-cases the game and uses its own TOC instead of the game's, and replaces all load calls, etc...

Geoz
October 8th, 2003, 21:18
1,459,978,240 bytes or 1,425,760 KB or 1.35 Gb .
It's because 1Kbyte=1024 byte and not 1000 byte.
And accordingly 1Mbyte=1024K and 1Gbyte=1024Mbyte . So to get Gbyte value from byte ,you need to devide on 1024 twice and get 1.35G.

There are definatly GC iso's dumped out there and it will only be a matter of time, ppl think that because ISO's are getting to big emulation will get less popular but i reckon someone ought to develop a compression tool that at reduces the size loads of ISOs, because no matter how you look at it n64 emulation was very popular because the ROMs were high quality but were about the perfect size to D/L witha 56k modem which is what loads of ppl have. Anyway where are people going to find web space 1.25gb (i am not certain how big they are) to host the roms on? :huh:

Doomulation
October 9th, 2003, 09:52
There are definatly GC iso's dumped out there and it will only be a matter of time, ppl think that because ISO's are getting to big emulation will get less popular but i reckon someone ought to develop a compression tool that at reduces the size loads of ISOs, because no matter how you look at it n64 emulation was very popular because the ROMs were high quality but were about the perfect size to D/L witha 56k modem which is what loads of ppl have. Anyway where are people going to find web space 1.25gb (i am not certain how big they are) to host the roms on? :huh:
That's the same as zipping the iso. Some isos are already using compression. It's getting much smaller.
Besides, if it's to be true, they say that they removed the junk data from the gc disk in the iso, making them smaller.

Geoz
October 9th, 2003, 12:04
That's the same as zipping the iso. Some isos are already using compression. It's getting much smaller.
Besides, if it's to be true, they say that they removed the junk data from the gc disk in the iso, making them smaller.

That would be very time conusuming i have to admit, but if someone writes a dissasembler to remove GC ISO junk then congrates, Nintendo will be knocking on their door me thinks. Also is the junk that big, say if it was ALL removed from a GC ISO how big would it make it?
And then people would write annoying Intros for their cracking groups at the begining and end of the ISO, oh well we can't have everything can we?

ShadowPrince
October 9th, 2003, 13:54
There is GCTool ,that overwrites "garbage" data on iso with zeroes ,thus allowing of better compression rate of the ISO.But of course the size of uncompressed ISO is still the same.
For example game like Luigi Mansion,if you try to compress original ISO you will get almost the same size , about 1.2-1.3G . But after cleaning ISO with this tool,you will have about 150M compressed.

Doomulation
October 9th, 2003, 14:17
This would still greatly depend on how much of the disc is used, too.

Geoz
October 9th, 2003, 18:22
This would still greatly depend on how much of the disc is used, too.

So what your saying though is that it could still be possible to compress GC ISOs to about half the real size?

Tagrineth
October 10th, 2003, 10:49
Dammit, nobody reads my posts... I'd repost the last one but that feels retarded. Just read it.

It all depends on how the junk data is actually set, and how the TOC is designed.

Doomulation
October 10th, 2003, 11:53
So what your saying though is that it could still be possible to compress GC ISOs to about half the real size?
As Taringeth said, it really depends on the game you're trying to compress.

blizz
October 11th, 2003, 10:54
Dammit, nobody reads my posts... I'd repost the last one but that feels retarded. Just read it.

It all depends on how the junk data is actually set, and how the TOC is designed.

soon you will become cynical and jaded, as most people don't give a flying fuck whats right or not, they want it to be what they say it is.

much like how people used to think the world was flat.

Moogly Guy
October 14th, 2003, 00:20
FYI, the compresses Animal Crossing disk image is the smallest yet, at around 26 megs.

GogoTheMimic
October 14th, 2003, 03:58
Isn't that because AC is really an N64 game just ported over?

Tagrineth
October 14th, 2003, 07:54
Compressed Ikaruga should be smaller, but that game hasn't been dumped yet.

The Dreamcast version shrinks to about 11MB.

GogoTheMimic
October 14th, 2003, 08:50
Wow, only 11meg? LMAO That is awesome.

Tagrineth
October 15th, 2003, 01:05
Wow, only 11meg? LMAO That is awesome.

What's really funny is, the data itself is only 40MB... so the disc is 'padded' outward to put those 40MB on the outer edge of the disc, to speed up loading.

As a result, you get an 11MB RAR expanding to an 811MB image.

i'm_the_king
October 17th, 2003, 08:28
if any one has a gamecube emulator and roms please send me sum or a site that i can get them from. please!

dav3
October 17th, 2003, 08:40
if any one has a gamecube emulator and roms please send me sum or a site that i can get them from. please!

*cough* Idiot *cough*

Have you read any of what has been posted in this thread?

mightyrocket
October 17th, 2003, 09:59
if any one has a gamecube emulator and roms please send me sum or a site that i can get them from. please!
The only thing we'll send to you is a link to the rules: http://www.emutalk.net/showthread.php?threadid=4190
And a mod will send you a ban very soon.

i'm_the_king
October 17th, 2003, 10:21
sorry i just didn't read all of the mesages, can u send me the emulator and if u have it sonic 1 rom or any other good roms please.

Doomulation
October 17th, 2003, 11:50
sorry i just didn't read all of the mesages, can u send me the emulator and if u have it sonic 1 rom or any other good roms please.
lmfao
you STILL did not read the rules, did you?!
Taken from rules thread:

NO ROM REQUESTS!!!

Trotterwatch
October 17th, 2003, 12:00
The idiot is banned... and my oh my he was a special type of idiot wasn't he.

Oh and before I forget.

/me kicks him square in the nuts

Allnatural
October 17th, 2003, 15:35
Amazing...

blizz
October 17th, 2003, 22:40
thus proving there's an idiot born every minute

smegforbrain
October 18th, 2003, 03:40
thus proving there's an idiot born every minute

And, unfortunately, an idiot doesn't die every minute.

Allnatural
October 18th, 2003, 07:14
And, unfortunately, an idiot doesn't die every minute.
Yeah, but if Trots kicks enough of them in the nuts they may breed less.

blizz
October 18th, 2003, 13:48
yes castration has a purpose, the world is already over populated, we need less idiots

Geoz
October 19th, 2003, 23:02
yes castration has a purpose, the world is already over populated, we need less idiots

I don't know i do find them quite funny u'know :satisfied

GogoTheMimic
October 20th, 2003, 06:09
I think I'm going to cry from sadness that there are so many idiots out there but also from laughing so hard.

Doomulation
October 20th, 2003, 14:36
It's quite sad, actually...this is just a soooooooo typical example.